Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
20 |
Adell Dickman is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 |
20 |
Became a Citizen (Colonist). |
2 |
22 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
3 |
22 |
Failed to qualify for Army Support (Army). |
3 |
22 |
Became a Drifter (Wanderer). |
3 |
26 |
Suffer from a life-threatening illness. |
4 |
26 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
28 |
Adell Dickman is chosen to represent Adell Dickman's faith in a vid show or other highly public forum. |
5 |
30 |
Continued as Believer (Mainstream Believer). |
5 |
31 |
Adell Dickman retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
34 |
Forced to continue current assignment. |
5 |
34 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
34 |
Continued as Believer (Mainstream Believer). |
6 |
37 |
A notable academic consults with Adell Dickman about a publication or documentary he is working on. Gain a Contact in academia. |
7 |
38 |
Continued as Believer (Mainstream Believer). |
7 |
39 |
Adell Dickman accepted an offer of inducements to betray Adell Dickman's faith. Gain 350,000 in cash. |
8 |
42 |
Returned to Drifter (Wanderer). |
8 |
43 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
43 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
9 |
44 |
Adell Dickman come into conflict with a splinter group Adell Dickman's own religion which maintains Adell Dickman's version is the wrong one. Gain 2 Rivals. |
10 |
44 |
Switched to Drifter (Scavenger). |
10 |
47 |
Find valuable salvage. |
10 |
48 |
Promoted to Drifter (Scavenger) rank 1. |
11 |
48 |
Voluntarily left Scavenger |
11 |
48 |
Returned to Believer (Holy Warrior). |
11 |
50 |
Opponents of Adell Dickman's belief system ambush Adell Dickman. |
11 |
50 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
12 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
50 |
Retired at age 50. |
12 |
50 |
Retired. |
12 |
52 |
Gained a contact. |
13 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |