Retired Scout Alicia Hand  

Species Age Sex Str Dex End Int Edu SocUPP
Hanen 76 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 5 (-1) 2 (-2)111952
Bewildered, Level, Apologetic
 
Skills
Admin 0
Art (Performing) 0
Astrogation 1
Deception 0
Diplomat 1
Drive (Hovercraft) 1
Drive (Wheel) 1
Electronics (Remote Ops) 1
Engineer 0
Mechanic 0
Medic 0
Pilot (Small Craft) 1
Profession (Hostile Environment/Low-G) 1
Profession (Hostile Environment/Underwater) 1
Science (Social Sciences) 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker 06
Drifter Wanderer 01
Scout Courier Scout25
Believer Mainstream Believer Lay Person01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Mae Dunn Rival 1 3 0 0 Sydite (F/38)
Mae Dunn is actually an organisation such as a political movement or modest sized business.
Daryl Shorten Contact 3 1 1 0 Hanen (M/32)
Daryl Shorten belongs to an unusual cultural or religious group.
Hermon Gay Ally 3 0 1 2 Yilean (M/44)
Florence Johnson Enemy 0 3 0 0 Answerin (M/60)
 
Term Age History
1 18 Became a Citizen (Worker).
1 22 Alicia Hand gain experience in a technical field as a computer operator or surveyor.
2 22 Continued as Citizen (Worker).
2 24 Alicia Hand is rewarded for Alicia Hand's diligence or cunning.
3 26 Continued as Citizen (Worker).
3 27 Alicia Hand befriend a superior in the corporation or the colony.
4 30 Continued as Citizen (Worker).
4 34 Alicia Hand's business expands, Alicia Hand's corporation grows, or the colony thrives.
5 34 Continued as Citizen (Worker).
5 38 Gained a contact.
6 38 Continued as Citizen (Worker).
6 42 Alicia Hand's business expands, Alicia Hand's corporation grows, or the colony thrives.
6 42 Forced to muster out.
7 42 Became a Drifter (Wanderer).
7 46 Betrayed by a friend. One of Alicia Hand's Contacts or Allies betrays Alicia Hand, ending Alicia Hand's career. That Contact or Ally becomes a Rival or Enemy.
8 46 Became a Scout (Courier).
8 49 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
9 50 Aging Crisis. Owe 50,000 for medical bills.
9 50 Retired at age 50.
9 50 Continued as Scout (Courier).
9 52 Alicia Hand's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
9 54 Promoted to Scout (Courier) rank 1 with the new title Scout.
10 54 Aging Crisis. Owe 60,000 for medical bills.
10 54 Continued as Scout (Courier).
10 57 Spend several years jumping from world to world in Alicia Hand's scout ship.
10 58 Promoted to Scout (Courier) rank 2.
11 58 Aging Crisis. Owe 40,000 for medical bills.
11 58 Continued as Scout (Courier).
11 60 When dealing with an alien race, Alicia Hand have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
12 62 Aging Crisis. Owe 10,000 for medical bills.
12 62 Continued as Scout (Courier).
12 63 Lost eye or limb. Owe 2,500 for medical bills.
13 63 Aging Crisis. Owe 60,000 for medical bills.
13 63 Became a Believer (Mainstream Believer) with the new title Lay Person.
13 64 Alicia Hand aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
14 64 Aging Crisis. Owe 40,000 for medical bills.
14 64 Retired.
14 67 Birth or Death involving a family member or close friend.
15 68 Aging Crisis. Owe 10,000 for medical bills.
15 72 A romantic relationship ends badly. Gain a Rival or Enemy.
16 72 Aging Crisis. Owe 20,000 for medical bills.
16 76 Good fortune.
17 76 Aging Crisis. Owe 60,000 for medical bills.
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