Retired Crewman Almeda Watson  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 76 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 6 (0) 1 (-2)111761
Relieved
 
Skills
Admin 1
Animals (Veterinary) 1
Athletics 0
Broker 2
Drive (Track) 1
Drive (Walker) 1
Electronics 0
Gambler 2
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Mechanic 0
Medic 0
Navigation 0
Persuade 1
Profession (Colonist) 0
Recon 0
Seafarer (Personal) 1
Seafarer (Submarine) 1
Stealth 1
Steward 1
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Broker 26
Merchant Merchant Marine Crewman02
Drifter Barbarian 13
Retired 02
 
EducationGraduated
Colonial Upbringing Completed
 
Name Type Affinity Enmity Power Influence Species
Thelma Barnett Ally 2 0 3 5 Halka (F/69)
India Schmidt Ally 4 0 5 2 Dynchia (F/21)
India Schmidt gains in influence.
Angeline Conray Ally 2 0 3 1 Ne Kraeda ren Kelva (F/36)
Pinkie Barbary Contact 0 1 1 1 Tapazmal (F/43)
Ivan Carpenter Ally 4 0 1 2 Zhodani, Imperium (M/13)
Laba Kugi Contact 1 1 6 1 Vilani, Imperium (F/50)
Alf Borthwell Enemy 0 3 3 1 Tapazmal (M/24)
Relationship soured.
Lem Babington Ally 2 0 0 1 Tapazmal (M/27)
Haywood Williams Ally 2 1 1 0 Tapazmal (M/51)
An incident occured.
 
Term Age History
1 18 Entered Colonial Upbringing.
1 22 Made lifelong friends. Gain 3 Allies.
1 28 Left the colonies.
2 28 Became a Merchant (Broker).
3 32 Continued as Merchant (Broker).
3 36 Make an unexpected connection outside Almeda Watson's normal circles. Gain a Contact.
3 36 Promoted to Merchant (Broker) rank 1.
4 36 Continued as Merchant (Broker).
4 40 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5 40 Continued as Merchant (Broker).
5 41 Make an unexpected connection outside Almeda Watson's normal circles. Gain a Contact.
6 44 Continued as Merchant (Broker).
6 45 A good deal ensures Almeda Watson is living the high life for a few years.
6 48 Promoted to Merchant (Broker) rank 2.
7 48 Continued as Merchant (Broker).
7 49 A sudden war destroys Almeda Watson's trade routes and contacts, forcing Almeda Watson to flee that region of space.
7 49 Gain rebels as Enemy
8 49 Failed to qualify for Performer (Entertainer).
8 49 Submitted to the draft.
8 49 Switched to Merchant (Merchant Marine) with the new title Crewman.
8 52 Given advanced training in a specialist field
9 53 Continued as Merchant (Merchant Marine).
9 57 Risk Almeda Watson's fortune on a possibility lucrative deal and win.
9 57 Forced to muster out.
10 57 Became a Drifter (Barbarian).
10 59 Amnesia.
11 61 Continued as Drifter (Barbarian).
11 65 Promoted to Drifter (Barbarian) rank 1.
12 65 Continued as Drifter (Barbarian).
12 66 Almeda Watson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
13 66 Aging Crisis. Owe 40,000 for medical bills.
13 66 Retired at age 66.
13 66 Retired.
13 68 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 70 Aging Crisis. Owe 60,000 for medical bills.
14 74 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 74 Aging Crisis. Owe 50,000 for medical bills.
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