Retired Initiate Amie Chapman  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 76 F 1 (-2) 1 (-2) 1 (-2) 1 (-2) 6 (0) 3 (-1)111163
Narcissistic
 
Skills
Admin 0
Animals 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Carouse 0
Deception 1
Gun Combat 0
Melee (Bludgeon) 2
Persuade 1
Profession (Worker/Religion) 2
Science (Social Sciences/Belief) 1
Seafarer 0
Stealth 1
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Rogue Thief 12
Navy Engineer/Gunner Crewman01
Drifter Scavenger 12
Believer Missionary/Humanitarian Junior Project Worker02
Drifter Wanderer 15
Believer Mainstream Believer Initiate11
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Benjiman Lamb Enemy 6 2 0 0 Ne Kraeda ren Kelva (M/34)
Relationship altered.
reconciliation.
Muriel Campbell Enemy 0 2 1 3 Ne Kraeda ren Kelva (F/59)
Joyce Mcdonalid Rival 1 2 4 1 Ne Kraeda ren Kelva (F/47)
Joyce Mcdonalid belongs to an unusual cultural or religious group.
Joel Middlemiss Rival 2 1 0 3 Ne Kraeda ren Kelva (M/28)
Joel Middlemiss fell on hard times.
Winnie McRae Rival 1 2 0 0 Yilean (F/26)
Kiarmi Irlu Rival 1 2 1 0 Vilani, Imperium (F/24)
Esta Mcandrew Ally 1 0 2 0 Ne Kraeda ren Kelva (F/20)
Monica Maltby Ally 3 0 4 0 Ne Kraeda ren Kelva (F/71)
Monica Maltby has life-changing event that creates new responsibilities.
 
Term Age History
1 18 Failed to qualify for Line/Crew (Navy).
1 18 Became a Drifter (Barbarian).
1 19 Amie Chapman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 19 Became a Rogue (Thief).
2 22 Crime pays off. Gain victim as Enemy.
2 23 Promoted to Rogue (Thief) rank 1.
3 23 Attempted to change assignments.
3 23 Failed to qualify for Enforcer (Rogue).
3 23 Continued as Rogue (Thief).
3 25 A police detective or rival criminal forces Amie Chapman to flee and vows to hunt Amie Chapman down. Gain an Enemy.
4 25 Failed to qualify for Colonist (Citizen).
4 25 Submitted to the draft.
4 25 Became a Navy (Engineer/Gunner) with the new title Crewman.
4 29 Amie Chapman is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
5 29 Failed to qualify for Worker (Citizen).
5 29 Switched to Drifter (Scavenger).
5 33 Find valuable salvage.
5 33 Promoted to Drifter (Scavenger) rank 1.
6 33 Continued as Drifter (Scavenger).
6 35 Amie Chapman do not know what happened to Amie Chapman. There is a gap in Amie Chapman's memory.
7 35 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 36 Amie Chapman faith is shaken.
8 39 Continued as Believer (Missionary/Humanitarian).
8 43 Amie Chapman come into conflict with a splinter group Amie Chapman's own religion which maintains Amie Chapman's version is the wrong one. Gain 1 Rivals.
9 43 Switched to Drifter (Wanderer).
9 47 Attacked by enemies and injured.
9 47 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
9 47 Gain Enemy if Amie Chapman don't already have one.
10 47 Continued as Drifter (Wanderer).
10 50 Survived a risky adventure but gained nothing.
10 51 Promoted to Drifter (Wanderer) rank 1.
11 51 Continued as Drifter (Wanderer).
12 55 Continued as Drifter (Wanderer).
12 59 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 59 Continued as Drifter (Wanderer).
13 63 Suffer from a life-threatening illness.
14 63 Aging Crisis. Owe 60,000 for medical bills.
14 63 Retired at age 63.
14 63 Switched to Believer (Mainstream Believer) with the new title Lay Person.
14 66 Amie Chapman is chosen to represent Amie Chapman's faith in a vid show or other highly public forum.
14 67 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
15 67 Aging Crisis. Owe 30,000 for medical bills.
15 67 Voluntarily left Mainstream Believer
15 67 Retired.
15 71 Moved to a new world.
16 71 Aging Crisis. Owe 10,000 for medical bills.
16 75 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 75 Aging Crisis. Owe 10,000 for medical bills.
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