Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Go undercover to investigate an enemy. |
1 |
19 |
Involved in the planning of an impressive heist. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
24 |
Go undercover to investigate an enemy. |
2 |
26 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
27 |
An investigation takes on a dangerous turn. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Agent (Intelligence) rank 3. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
32 |
Rewarded for a successful mission. |
4 |
34 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
38 |
Established a network of contacts. Gain 2 contacts. |
5 |
38 |
Promoted to Agent (Intelligence) rank 5 with the new title Assistant Director. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Navy (Line/Crew) with the new title Crewman. |
6 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
42 |
Attempt at commissioned failed. |
7 |
42 |
Voluntarily left Line/Crew |
7 |
42 |
Became a Scout (Explorer). |
7 |
46 |
Anner Arthur survey an alien world. |
7 |
46 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
8 |
46 |
Continued as Scout (Explorer). |
8 |
47 |
When dealing with an alien race, Anner Arthur have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
9 |
50 |
Attempted to change assignments. |
9 |
50 |
Switched to Scout (Surveyor) with previous rank. |
9 |
53 |
Anner Arthur's ship is damaged, and Anner Arthur have to hitch-hike Anner Arthur's way back across the stars to the nearest scout base. |
9 |
53 |
Gain 4 Contacts. Gain 3 Enemies. |
10 |
53 |
Became a Merchant (Free Trader). |
10 |
55 |
A series of bad deals and decisions force Anner Arthur into bankruptcy. Anner Arthur salvages what Anner Arthur can. |
11 |
55 |
Became a Drifter (Scavenger). |
11 |
59 |
Moved to a new world. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Continued as Drifter (Scavenger). |
12 |
61 |
Suffer from a life-threatening illness. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
13 |
63 |
Anner Arthur retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
65 |
Forced to continue current assignment. |
13 |
65 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Continued as Believer (Mainstream Believer). |
14 |
69 |
Anner Arthur refused an offer of inducements to betray Anner Arthur's faith. Gain 2 enemies. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
Continued as Believer (Mainstream Believer). |
15 |
71 |
Anner Arthur is chosen to represent Anner Arthur's faith in a vid show or other highly public forum. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |