Retired Commander Arlie Clements  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Tapazmal 76 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 1 (-2) 6 (0)1 (-2)111716
Exuberant
 
Skills
Admin 1
Animals 0
Art (Presentation) 0
Astrogation 0
Athletics (Strength) 1
Deception 1
Electronics (Comms) 1
Electronics (Sensors) 1
Engineer (Life Support) 1
Flyer (Ornithopter) 1
Gun Combat 0
Gunner (Turret) 1
Investigate 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 0
Medic 1
Melee (Blade) 1
Melee (Bludgeon) 1
Melee (Unarmed) 1
Persuade 1
Pilot (Small Craft) 1
Recon 1
Science (Social Sciences/Belief) 1
Streetwise 1
Tactics (Military) 1
Tactics (Naval) 1
Telepathy 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Commander4 / 03
Agent Intelligence Field Agent34
Drifter Scavenger 02
Entertainer Journalist 01
Drifter Barbarian 02
Believer Missionary/Humanitarian Project Worker13
 
Name Type Affinity Enmity Power Influence Species
Paul Gay Enemy 0 4 0 1 Ne Kraeda ren Kelva (M/40)
Aeksgang Contact 0 1 0 2 Vargr, Imperium (M/53)
Aeksgang is missing under suspicious circumstances.
Mortimer Sim Contact 3 2 0 0 Florian (M/69)
Irlip I Enemy 0 4 5 1 Vilani, Imperium (F/67)
Relationship becomes more intense. Rival becomes an enemy.
Clora Priest Enemy 0 2 6 0 Tapazmal (F/31)
Clora Priest is out of contact doing something interesting but not suspicious.
Corda Saxon Ally 2 0 4 0 Halka (F/33)
Bob Ferguson Rival 1 0 1 0 Tapazmal (M/22)
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 20 Arlie Clements foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
1 22 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
1 22 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
2 22 Continued as Navy (Engineer/Gunner).
2 23 Vessel participates in a notable military engagement.
2 26 Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant.
3 26 Continued as Navy (Engineer/Gunner).
3 29 Moved to a new world.
3 30 Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander.
4 30 Voluntarily left Engineer/Gunner
4 30 Became a Agent (Intelligence).
4 31 Established a network of contacts. Gain 2 contacts.
4 34 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
5 34 Continued as Agent (Intelligence).
5 36 Given specialist training in vehicles.
5 38 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
6 38 Continued as Agent (Intelligence).
6 39 Advanced training in a specialist field.
6 42 Promoted to Agent (Intelligence) rank 3.
7 42 Continued as Agent (Intelligence).
7 45 Arlie Clements's work ends up coming home with Arlie Clements, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
8 45 Failed to qualify for Thief (Rogue).
8 45 Became a Drifter (Scavenger).
8 48 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
9 49 Continued as Drifter (Scavenger).
9 51 Encounter a Psionic institute.
9 51 Tested for psionic powers
10 53 Voluntarily left Scavenger
10 53 Became a Entertainer (Journalist).
10 55 Severely injured. Owe 6,250 for medical bills.
11 55 Switched to Drifter (Barbarian).
11 57 Encounter a Psionic institute.
12 59 Continued as Drifter (Barbarian).
12 63 Arlie Clements do not know what happened to Arlie Clements. There is a gap in Arlie Clements's memory.
13 63 Aging Crisis. Owe 10,000 for medical bills.
13 63 Retired at age 63.
13 63 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 65 Arlie Clements aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
14 67 Aging Crisis. Owe 10,000 for medical bills.
14 67 Continued as Believer (Missionary/Humanitarian).
14 71 Arlie Clements retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
14 71 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
15 71 Aging Crisis. Owe 40,000 for medical bills.
15 71 Continued as Believer (Missionary/Humanitarian).
15 73 Arlie Clements secretly provide religious rites for a dying leader or noble, although they do not share Arlie Clements's faith. Gain an Ally in the family and a Rival who disagrees with Arlie Clements's choice.
16 75 Aging Crisis. Owe 30,000 for medical bills.
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