Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Bakak Athabteb's scout ship is one of the first on the scene to rescue the survivors of a disaster but Bakak Athabteb fail to help. Gain an Enemy. |
1 |
19 |
Bakak Athabteb have no idea what happened to Bakak Athabteb – they found Bakak Athabteb's ship drifting on the fringes of friendly space. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Spend several years jumping from world to world in Bakak Athabteb's scout ship. |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
Spend several years jumping from world to world in Bakak Athabteb's scout ship. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Scientist (Scholar). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
34 |
Attacked by enemies that Bakak Athabteb easily defeat. |
4 |
34 |
Gain Enemy if Bakak Athabteb don't already have one. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
36 |
Suffer from a life-threatening illness. |
6 |
36 |
Failed to qualify for Colonist (Citizen). |
6 |
36 |
Switched to Drifter (Scavenger). |
6 |
37 |
Bakak Athabteb run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
37 |
Became a Merchant (Free Trader). |
7 |
38 |
Good fortune |
8 |
41 |
Continued as Merchant (Free Trader). |
8 |
43 |
Gained a contact. |
8 |
45 |
Forced to muster out. |
9 |
45 |
Switched to Scout (Explorer) with previous rank. |
9 |
49 |
Bakak Athabteb's ship is damaged, and Bakak Athabteb have to hitch-hike Bakak Athabteb's way back across the stars to the nearest scout base. |
9 |
49 |
Gain 5 Contacts. Gain 3 Enemies. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Retired. |
10 |
51 |
Moved to a new world. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
61 |
Moved to a new world. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
72 |
A new romantic starts. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |