Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Bernice Lawrence's business expands, Bernice Lawrence's corporation grows, or the colony thrives. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
26 |
Spent time maintaining and using heavy vehicles. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Became a Scholar (Field Researcher). |
4 |
31 |
Agreed to perform research that goes against Bernice Lawrence's conscience. Gain 1 Enemies. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Failed to qualify for Physician (Scholar). |
5 |
32 |
Continued as Scholar (Field Researcher). |
5 |
36 |
A disaster leaves several injured, and others blame Bernice Lawrence, forcing Bernice Lawrence to leave Bernice Lawrence's career. Gain a Rival. |
5 |
36 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
36 |
Failed to qualify for Pirate (Rogue). |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
37 |
Find valuable salvage. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
42 |
A new romantic starts. Gain an Ally. |
8 |
44 |
Voluntarily left Scavenger |
8 |
44 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
45 |
Moved to a new world. |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
Bernice Lawrence's ship or starport is destroyed by criminals. Gain them as an Enemy. |
10 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
50 |
Opponents of Bernice Lawrence's belief system ambush Bernice Lawrence. |
10 |
50 |
Nearly killed. Owe 35,000 for medical bills. |
11 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
50 |
Retired. |
11 |
52 |
Gained a contact. |
12 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Good fortune. |
13 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
59 |
Good fortune. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
69 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |