Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Spend several years jumping from world to world in Celia Tabiner's scout ship. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
26 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Voluntarily left Explorer |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
30 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Voluntarily left Wanderer |
4 |
30 |
Became a Merchant (Free Trader). |
4 |
34 |
Embroiled in legal trouble. |
4 |
34 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
35 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
39 |
Celia Tabiner's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
39 |
Failed to qualify for Surveyor (Scout). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Switched to Scout (Courier) with previous rank. |
7 |
42 |
When dealing with an alien race, Celia Tabiner botch an opportunity to gather extra intelligence about them. |
7 |
42 |
Celia Tabiner inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
43 |
Forced to continue current assignment. |
7 |
43 |
Promoted to Scout (Courier) rank 2. |
8 |
43 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
43 |
Retired at age 43. |
8 |
43 |
Continued as Scout (Courier). |
8 |
44 |
Celia Tabiner's ship is damaged, and Celia Tabiner have to hitch-hike Celia Tabiner's way back across the stars to the nearest scout base. |
8 |
44 |
Gain 2 Contacts. Gain 1 Enemies. |
9 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
44 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
47 |
Opponents of Celia Tabiner's belief system ambush Celia Tabiner. |
9 |
47 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
47 |
Retired. |
10 |
49 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Good fortune. |
12 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
A new romantic starts. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
Moved to a new world. |
15 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
68 |
Gained a contact. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
73 |
A new romantic starts. Gain an Ally. |
17 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |