Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Suffer from a life-threatening illness. |
2 |
20 |
Became a Rogue (Thief). |
2 |
23 |
Involved in the planning of an impressive heist. |
3 |
24 |
Continued as Rogue (Thief). |
3 |
28 |
A crime lord considers Connie Candy his protégé. |
3 |
28 |
Promoted to Rogue (Thief) rank 1. |
4 |
28 |
Voluntarily left Thief |
4 |
28 |
Failed to qualify for Merchant Academy. |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Scout (Surveyor). |
4 |
31 |
Psychologically damaged by Connie Candy's time in the scouts. |
5 |
31 |
Failed to qualify for Corporate (Citizen). |
5 |
31 |
Returned to Drifter (Scavenger). |
5 |
33 |
Drafted into Infantry |
6 |
35 |
Became a Army (Infantry) with the new title Private. |
6 |
39 |
Gained a contact. |
7 |
39 |
Continued as Army (Infantry). |
7 |
42 |
Lost eye or limb. Fully recovered. |
8 |
42 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
45 |
Moved to a new world. |
8 |
46 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Voluntarily left Mainstream Believer |
9 |
46 |
Retired. |
9 |
50 |
A new romantic starts. Gain an Ally. |
10 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
54 |
Gained a contact. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
A new romantic starts. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
Good fortune. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
Gained a contact. |
16 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |