Retired Initiate Connie Candy  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 76 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 7 (0) 10 (1)11157A
Heartless, Aloof, Playful dimples
 
Skills
Admin 0
Astrogation 0
Carouse 1
Drive (Mole) 1
Electronics (Comms) 1
Gun Combat (Archaic) 1
Heavy Weapons (Artillery) 1
Mechanic 0
Medic 0
Pilot 0
Profession (Worker) 0
Recon 1
Science (Social Sciences/Belief) 1
Stealth 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 02
Rogue Thief 12
Scout Surveyor 01
Army Infantry Private02
Believer Mainstream Believer Initiate11
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Alberta Quaman Ally 3 0 0 0 Dynchia, Imperium (F/40)
Alberta Quaman loses some of their power base.
Neamdush Meakhidpi Contact 2 1 0 1 Vilani, Imperium (M/62)
Buena Lawrence Ally 3 0 3 0 Libert (F/65)
Reva Moore Ally 3 0 2 5 Dynchia, Imperium (F/39)
Furman Morgan Contact 2 1 2 5 Dynchia, Imperium (M/33)
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 20 Suffer from a life-threatening illness.
2 20 Became a Rogue (Thief).
2 23 Involved in the planning of an impressive heist.
3 24 Continued as Rogue (Thief).
3 28 A crime lord considers Connie Candy his protégé.
3 28 Promoted to Rogue (Thief) rank 1.
4 28 Voluntarily left Thief
4 28 Failed to qualify for Merchant Academy.
4 28 Submitted to the draft.
4 28 Became a Scout (Surveyor).
4 31 Psychologically damaged by Connie Candy's time in the scouts.
5 31 Failed to qualify for Corporate (Citizen).
5 31 Returned to Drifter (Scavenger).
5 33 Drafted into Infantry
6 35 Became a Army (Infantry) with the new title Private.
6 39 Gained a contact.
7 39 Continued as Army (Infantry).
7 42 Lost eye or limb. Fully recovered.
8 42 Became a Believer (Mainstream Believer) with the new title Lay Person.
8 45 Moved to a new world.
8 46 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
9 46 Aging Crisis. Owe 10,000 for medical bills.
9 46 Retired at age 46.
9 46 Voluntarily left Mainstream Believer
9 46 Retired.
9 50 A new romantic starts. Gain an Ally.
10 50 Aging Crisis. Owe 40,000 for medical bills.
10 54 Gained a contact.
11 54 Aging Crisis. Owe 20,000 for medical bills.
11 56 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 58 Aging Crisis. Owe 50,000 for medical bills.
12 62 A new romantic starts. Gain an Ally.
13 62 Aging Crisis. Owe 50,000 for medical bills.
13 64 Good fortune.
14 66 Aging Crisis. Owe 30,000 for medical bills.
14 68 A romantic relationship ends badly. Gain a Rival or Enemy.
15 70 Aging Crisis. Owe 60,000 for medical bills.
15 72 Gained a contact.
16 74 Aging Crisis. Owe 10,000 for medical bills.
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