Retired Project Worker Dagmar Freeman  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 76 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 1 (-2) 2 (-2)111812
Protruding belly
 
Skills
Admin 0
Astrogation 1
Athletics (Dexterity) 1
Carouse 3
Deception 0
Diplomat 1
Electronics (Sensors) 1
Engineer (J-drive) 1
Gun Combat (Slug) 1
Gunner 0
Heavy Weapons 0
Jack-of-All-Trades 1
Language (Gvegh (Vargr)) 1
Mechanic 1
Medic 1
Persuade 1
Pilot (Capital Ships) 1
Recon 0
Stealth 1
Streetwise 0
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Rogue Thief 12
Navy Engineer/Gunner Crewman03
Drifter Wanderer 02
Scout Courier 01
Scout Explorer 01
Believer Missionary/Humanitarian Project Worker14
Retired 02
 
EducationGraduated
Marine Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Ellsworth Sim Ally 2 0 1 0 Dynchia (M/23)
Ellsworth Sim’s relationships have begun to affect the character.
Jennie Abberton Enemy 0 3 1 1 Murrissi (F/17)
West Grain Rival 1 0 6 1 Ziadd (M/52)
Wilford Habborlain Ally 3 0 1 4 Murrissi (M/69)
Gus Burress Contact 2 1 1 0 Murrissi (M/81)
Gus Burress belongs to an uncommon alien species.
Sydney Forbes Contact 1 0 5 4 Darrian, Imperium (M/27)
 
Term Age History
1 18 Entered Military Academy(Marine Academy)
1 19 A new romantic starts. Gain an Ally.
1 20 Dropped out of military academy.
2 20 Became a Rogue (Thief).
2 21 Involved in the planning of an impressive heist.
2 24 Promoted to Rogue (Thief) rank 1.
3 24 Continued as Rogue (Thief).
3 27 Gained a contact.
4 28 Voluntarily left Thief
4 28 Failed to qualify for Colonist (Citizen).
4 28 Submitted to the draft.
4 28 Became a Navy (Engineer/Gunner) with the new title Crewman.
4 29 Special assignment or duty on board ship.
5 32 Continued as Navy (Engineer/Gunner).
5 33 Vessel participates in a notable military engagement.
6 36 Continued as Navy (Engineer/Gunner).
6 38 Dagmar Freeman is blamed for an accident that causes the death of several crew members. Dagmar Freeman's guilt drives Dagmar Freeman to excel.
7 38 Failed to qualify for Journalist (Entertainer).
7 38 Became a Drifter (Wanderer).
7 40 Dagmar Freeman do not know what happened to Dagmar Freeman. There is a gap in Dagmar Freeman's memory.
8 40 Failed to qualify for Intelligence (Agent).
8 40 Continued as Drifter (Wanderer).
8 41 Drafted into Courier
9 44 Became a Scout (Courier).
9 48 Dagmar Freeman's scout ship is one of the first on the scene to rescue the survivors of a disaster but Dagmar Freeman fail to help. Gain an Enemy.
9 48 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
10 48 Attempted to change assignments.
10 48 Switched to Scout (Explorer) with previous rank.
10 49 Scarred. Fully recovered. Owe 10,000 for medical bills.
11 49 Aging Crisis. Owe 60,000 for medical bills.
11 49 Retired at age 49.
11 49 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 53 Dagmar Freeman is chosen to represent Dagmar Freeman's faith in a vid show or other highly public forum.
12 53 Aging Crisis. Owe 30,000 for medical bills.
12 53 Continued as Believer (Missionary/Humanitarian).
12 54 Dagmar Freeman faith is shaken.
13 57 Aging Crisis. Owe 30,000 for medical bills.
13 57 Continued as Believer (Missionary/Humanitarian).
13 58 A romantic relationship ends badly. Gain a Rival or Enemy.
13 61 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
14 61 Aging Crisis. Owe 10,000 for medical bills.
14 61 Continued as Believer (Missionary/Humanitarian).
14 65 Dagmar Freeman is chosen to represent Dagmar Freeman's faith in a vid show or other highly public forum.
14 65 Forced to muster out.
15 65 Aging Crisis. Owe 20,000 for medical bills.
15 65 Retired.
15 68 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 69 Aging Crisis. Owe 60,000 for medical bills.
16 73 Gained a contact.
17 73 Aging Crisis. Owe 40,000 for medical bills.
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