Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Attacked by enemies and injured. |
1 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
22 |
Gain Enemy if Delia Hislop don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Attacked by enemies and injured. |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
28 |
Gain Enemy if Delia Hislop don't already have one. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Explorer (Scout). |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Gained a contact. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 3. |
5 |
34 |
Continued as Drifter (Wanderer). |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
42 |
Attempted a risky adventure and was injured. |
6 |
42 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 4. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
46 |
Promoted to Drifter (Wanderer) rank 5. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Merchant (Free Trader). |
8 |
50 |
Gained a contact. |
8 |
50 |
Promoted to Merchant (Free Trader) rank 1. |
9 |
50 |
Continued as Merchant (Free Trader). |
9 |
54 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
54 |
Promoted to Merchant (Free Trader) rank 2. |
10 |
54 |
Continued as Merchant (Free Trader). |
10 |
56 |
Risk Delia Hislop's fortune on a possibility lucrative deal and win. |
11 |
58 |
Continued as Merchant (Free Trader). |
11 |
61 |
Good fortune |
11 |
62 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
12 |
62 |
Continued as Merchant (Free Trader). |
12 |
64 |
Bankrupted by a rival. Gain the other trader as a Rival. |
13 |
64 |
Switched to Drifter (Scavenger). |
13 |
68 |
Drafted into Explorer |
14 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
68 |
Retired at age 68. |
14 |
68 |
Became a Scout (Explorer). |
14 |
72 |
Psychologically damaged by Delia Hislop's time in the scouts. |
15 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
15 |
75 |
Delia Hislop come into conflict with a splinter group Delia Hislop's own religion which maintains Delia Hislop's version is the wrong one. Gain 3 Rivals. |
16 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |