Retired Fighter Dena Ward  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 76 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 7 (0) 3 (-1)111773
Upbeat, Unconditional, Moralistic
 
Skills
Admin 1
Athletics (Dexterity) 1
Carouse 0
Drive 0
Electronics (Sensors) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Ortillery) 1
Mechanic 0
Medic 0
Melee (Grapple) 1
Melee (Striking) 2
Persuade 2
Pilot 0
Science (Social Sciences/Psychology) 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Flight Crewman02
Rogue Enforcer 24
Scholar Scientist 11
Drifter Scavenger 01
Scout Courier 02
Drifter Wanderer 01
Believer Holy Warrior Fighter13
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Billy Hanrahan Contact 1 1 0 1 Irhadre (M/25)
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 19 During a battle, defeat or victory depends on Dena Ward's actions. The ship suffers severe damage and Dena Ward is blamed for the disaster. Dena Ward is court - martialled and discharged.
2 19 Failed to qualify for Law Enforcement (Agent).
2 19 Submitted to the draft.
2 19 Continued as Navy (Flight).
2 21 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
3 21 Became a Rogue (Enforcer).
3 22 Involved in a gambling ring.
3 25 Promoted to Rogue (Enforcer) rank 1.
4 25 Continued as Rogue (Enforcer).
4 29 Involved in a feud with a rival criminal organization.
5 29 Continued as Rogue (Enforcer).
5 33 Dena Ward spend months in the dangerous criminal underworld.
5 33 Promoted to Rogue (Enforcer) rank 2.
6 33 Continued as Rogue (Enforcer).
6 35 A job goes wrong, forcing Dena Ward to flee off-planet.
7 35 Became a Scholar (Scientist).
7 38 Birth or Death involving a family member or close friend.
7 39 Promoted to Scholar (Scientist) rank 1.
8 39 Voluntarily left Scientist
8 39 Failed to qualify for Corporate Agent (Agent).
8 39 Became a Drifter (Scavenger).
8 40 Dena Ward run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 40 Became a Scout (Courier).
9 42 Moved to a new world.
10 44 Continued as Scout (Courier).
10 46 Psychologically damaged by Dena Ward's time in the scouts.
11 46 Failed to qualify for Merchant Academy.
11 46 Switched to Drifter (Wanderer).
11 48 Attacked by enemies that Dena Ward easily defeat.
11 48 Gain Enemy if Dena Ward don't already have one.
11 50 Forced to muster out.
12 50 Aging Crisis. Owe 30,000 for medical bills.
12 50 Retired at age 50.
12 50 Became a Believer (Holy Warrior) with the new title Hopeful.
12 54 Dena Ward retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 54 Aging Crisis. Owe 50,000 for medical bills.
13 54 Continued as Believer (Holy Warrior).
13 55 A notable academic consults with Dena Ward about a publication or documentary he is working on. Gain a Contact in academia.
13 58 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
14 58 Aging Crisis. Owe 60,000 for medical bills.
14 58 Continued as Believer (Holy Warrior).
14 62 Opponents of Dena Ward's belief system ambush Dena Ward.
14 62 Severely injured. Owe 10,000 for medical bills.
15 62 Aging Crisis. Owe 60,000 for medical bills.
15 62 Retired.
15 64 Moved to a new world.
16 66 Aging Crisis. Owe 10,000 for medical bills.
16 67 Gained a contact.
17 70 Aging Crisis. Owe 20,000 for medical bills.
17 71 Moved to a new world.
18 74 Aging Crisis. Owe 10,000 for medical bills.
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