Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Diana Elliott is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
2 |
20 |
Failed to qualify for Star Marine (Marine). |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
24 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
24 |
Continued as Drifter (Barbarian). |
3 |
26 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
26 |
Failed to qualify for Scientist (Scholar). |
4 |
26 |
Continued as Drifter (Barbarian). |
4 |
29 |
Diana Elliott do not know what happened to Diana Elliott. There is a gap in Diana Elliott's memory. |
5 |
29 |
Became a Army (Cavalry) with the new title Private. |
5 |
33 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
6 |
33 |
Failed to qualify for Explorer (Scout). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
35 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
37 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
Given advanced training in a specialist field |
7 |
41 |
Forced to continue current assignment. |
7 |
41 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
41 |
Continued as Merchant (Merchant Marine). |
8 |
43 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
45 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
45 |
Continued as Merchant (Merchant Marine). |
9 |
47 |
Embroiled in legal trouble. |
10 |
49 |
Continued as Merchant (Merchant Marine). |
10 |
51 |
A good deal ensures Diana Elliott is living the high life for a few years. |
10 |
53 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
53 |
Continued as Merchant (Merchant Marine). |
11 |
55 |
Diana Elliott's ship or starport is destroyed by criminals. Gain them as an Enemy. |
12 |
55 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
58 |
Diana Elliott refused an offer of inducements to betray Diana Elliott's faith. Gain 5 enemies. |
12 |
59 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
59 |
Retired at age 59. |
13 |
59 |
Continued as Believer (Missionary/Humanitarian). |
13 |
62 |
Diana Elliott faith is shaken. |
14 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
63 |
Continued as Believer (Missionary/Humanitarian). |
14 |
67 |
Diana Elliott secretly provide religious rites for a dying leader or noble, although they do not share Diana Elliott's faith. Gain an Ally in the family and a Rival who disagrees with Diana Elliott's choice. |
14 |
67 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
67 |
Voluntarily left Missionary/Humanitarian |
15 |
67 |
Retired. |
15 |
71 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |