Retired Technician Dixie Winn  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 76 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0) 4 (-1)111664
Compulsive
 
Skills
Advocate 1
Athletics (Dexterity) 1
Diplomat 1
Drive (Flyer) 1
Drive (Walker) 1
Engineer (M-drive) 1
Engineer (Power) 1
Flyer (Airship) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Mechanic 0
Medic 0
Melee (Bludgeon) 1
Profession (Worker/Biologicals) 1
Recon 2
Science (Robotic Sciences) 0
Steward 1
Streetwise 2
Survival 0
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Army Support Lance Corporal12
Citizen Worker Technician27
Believer Missionary/Humanitarian Junior Project Worker01
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Hermina Steeves Enemy 0 4 3 1 Tezcat (F/66)
Dagmar Teague Enemy 0 4 4 0 Solomani, Imperium (F/36)
Carmella Porden Ally 5 0 1 0 Solomani, Imperium (F/45)
Ferdinand Mullabyaly Ally 1 0 0 0 Halka (M/28)
Ferdinand Mullabyaly is in prison or otherwise trapped somewhere.
Peter Nealy Ally 2 0 0 4 Sylean (M/12)
 
Term Age History
1 18 Became a Army (Army Support) with the new title Private.
1 21 Commanding officer takes an interest in Dixie Winn's career.
1 22 Attempt at commissioned failed.
1 22 Promoted to Army (Army Support) rank 1 with the new title Lance Corporal.
2 22 Continued as Army (Army Support).
2 25 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
2 25 Gain rebels as Enemy
3 25 Became a Citizen (Worker).
3 26 Advanced training in a specialist field.
4 29 Continued as Citizen (Worker).
4 32 Dixie Winn befriend a superior in the corporation or the colony.
5 33 Continued as Citizen (Worker).
5 37 Dixie Winn befriend a superior in the corporation or the colony.
5 37 Promoted to Citizen (Worker) rank 1.
6 37 Continued as Citizen (Worker).
6 40 Dixie Winn's business expands, Dixie Winn's corporation grows, or the colony thrives.
7 41 Continued as Citizen (Worker).
7 43 Political upheaval strikes Dixie Winn's homeworld, and Dixie Winn is caught up in the revolution.
7 45 Promoted to Citizen (Worker) rank 2 with the new title Technician.
8 45 Continued as Citizen (Worker).
8 47 Gained a contact.
9 49 Continued as Citizen (Worker).
9 53 Dixie Winn befriend a superior in the corporation or the colony.
9 53 Forced to muster out.
10 53 Aging Crisis. Owe 30,000 for medical bills.
10 53 Retired at age 53.
10 53 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 54 Dixie Winn aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
11 54 Aging Crisis. Owe 30,000 for medical bills.
11 54 Retired.
11 58 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 58 Aging Crisis. Owe 40,000 for medical bills.
12 62 A new romantic starts. Gain an Ally.
13 62 Aging Crisis. Owe 60,000 for medical bills.
13 65 Moved to a new world.
14 66 Aging Crisis. Owe 20,000 for medical bills.
14 68 A new romantic starts. Gain an Ally.
15 70 Aging Crisis. Owe 20,000 for medical bills.
15 73 Betrayal. Convert an Ally into a Rival or Enemy.
16 74 Aging Crisis. Owe 60,000 for medical bills.
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