Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Graduated. Gain an rival who is upset that Dolly Moody left the community. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
3 |
26 |
Dolly Moody is chosen to represent Dolly Moody's faith in a vid show or other highly public forum. |
4 |
27 |
Continued as Believer (Mainstream Believer). |
4 |
30 |
Dolly Moody come into conflict with a splinter group Dolly Moody's own religion which maintains Dolly Moody's version is the wrong one. Gain 2 Rivals. |
5 |
31 |
Continued as Believer (Mainstream Believer). |
5 |
33 |
Dolly Moody retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
35 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
35 |
Voluntarily left Mainstream Believer |
6 |
35 |
Failed to qualify for Pirate (Rogue). |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
37 |
Attacked by enemies and injured. |
6 |
37 |
Severely injured. Owe 10,000 for medical bills. |
6 |
37 |
Gain Enemy if Dolly Moody don't already have one. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
41 |
Attacked by enemies that Dolly Moody easily defeat. |
7 |
41 |
Gain Enemy if Dolly Moody don't already have one. |
8 |
43 |
Continued as Drifter (Scavenger). |
8 |
47 |
Nearly killed. Owe 10,000 for medical bills. |
9 |
47 |
Became a Entertainer (Performer). |
9 |
51 |
A new romantic starts. Gain an Ally. |
10 |
51 |
Continued as Entertainer (Performer). |
10 |
54 |
An investigation, tour, project or expedition goes wrong, stranding Dolly Moody far from home. |
11 |
54 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
11 |
56 |
Gift causes a former ally to turn on Dolly Moody and betray Dolly Moody. One Ally or Contact becomes an Enemy. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Retired. |
12 |
60 |
Birth or Death involving a family member or close friend. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
67 |
Amnesia. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
70 |
Birth or Death involving a family member or close friend. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
74 |
Gained a contact. |
17 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |