Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Voluntarily left Flight |
2 |
22 |
Failed to qualify for Marine Support (Marine). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Betrayed by a friend. One of Elmira Mar's Contacts or Allies betrays Elmira Mar, ending Elmira Mar's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Became a Merchant (Free Trader). |
3 |
25 |
A series of bad deals and decisions force Elmira Mar into bankruptcy. Elmira Mar salvages what Elmira Mar can. |
4 |
25 |
Returned to Drifter (Scavenger). |
4 |
26 |
Suffer from a life-threatening illness. |
5 |
29 |
Continued as Drifter (Scavenger). |
5 |
31 |
Suffer from a life-threatening illness. |
6 |
31 |
Failed to qualify for Artist (Entertainer). |
6 |
31 |
Switched to Drifter (Wanderer). |
6 |
33 |
Good fortune |
7 |
35 |
Continued as Drifter (Wanderer). |
7 |
36 |
Elmira Mar run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
36 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
39 |
Elmira Mar refuse to secretly provide religious rites for a dying leader or noble, because they do not share Elmira Mar's faith. |
8 |
40 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
40 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
40 |
Retired at age 40. |
9 |
40 |
Continued as Believer (Holy Warrior). |
9 |
42 |
Opponents of Elmira Mar's belief system ambush Elmira Mar. |
9 |
42 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
42 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
42 |
Retired. |
10 |
44 |
A new romantic starts. Gain an Ally. |
11 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
47 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
51 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
70 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
71 |
Moved to a new world. |
18 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |