Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Erna Porter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
21 |
Erna Porter retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
24 |
Continued as Believer (Mainstream Believer). |
3 |
28 |
Erna Porter retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
28 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
4 |
28 |
Continued as Believer (Mainstream Believer). |
4 |
30 |
A notable academic consults with Erna Porter about a publication or documentary he is working on. Gain a Contact in academia. |
4 |
32 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
5 |
32 |
Continued as Believer (Mainstream Believer). |
5 |
33 |
Erna Porter accepted an offer of inducements to betray Erna Porter's faith. Gain 560,000 in cash. |
6 |
36 |
Returned to Drifter (Scavenger). |
6 |
38 |
Erna Porter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
40 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Continued as Merchant (Merchant Marine). |
8 |
45 |
Good fortune |
8 |
46 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
46 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
Smuggle illegal items onto a planet. |
9 |
50 |
Forced to continue current assignment. |
9 |
50 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
Continued as Merchant (Merchant Marine). |
10 |
54 |
Make an unexpected connection outside Erna Porter's normal circles. Gain a Contact. |
10 |
54 |
Forced to continue current assignment. |
10 |
54 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
Continued as Merchant (Merchant Marine). |
11 |
55 |
A good deal ensures Erna Porter is living the high life for a few years. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Continued as Merchant (Merchant Marine). |
12 |
62 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Continued as Merchant (Merchant Marine). |
13 |
64 |
Gained a contact. |
13 |
66 |
Forced to muster out. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
67 |
Erna Porter faith is shaken. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
70 |
Continued as Believer (Missionary/Humanitarian). |
15 |
72 |
Erna Porter come into conflict with a splinter group Erna Porter's own religion which maintains Erna Porter's version is the wrong one. Gain 2 Rivals. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
72 |
Retired. |
16 |
76 |
Moved to a new world. |
17 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |