Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
21 |
Betrayed by a friend. One of Fay Ornery's Contacts or Allies betrays Fay Ornery, ending Fay Ornery's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
25 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
25 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
26 |
Fay Ornery is caught in the periphery of a scandal. |
3 |
26 |
Demoted to Believer (Holy Warrior) rank -1. |
4 |
29 |
Continued as Believer (Holy Warrior). |
4 |
31 |
Fay Ornery is caught in the periphery of a scandal. |
4 |
31 |
Demoted to Believer (Holy Warrior) rank -2. |
5 |
33 |
Continued as Believer (Holy Warrior). |
5 |
34 |
Fay Ornery come into conflict with a splinter group Fay Ornery's own religion which maintains Fay Ornery's version is the wrong one. Gain 1 Rivals. |
6 |
34 |
Failed to qualify for Broker (Merchant). |
6 |
34 |
Switched to Drifter (Barbarian). |
6 |
35 |
Drafted into Merchant Marine |
6 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
40 |
A new romantic starts. Gain an Ally. |
8 |
42 |
Voluntarily left Merchant Marine |
8 |
42 |
Returned to Drifter (Scavenger). |
8 |
46 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
46 |
Continued as Drifter (Scavenger). |
9 |
48 |
Drafted into Infantry |
10 |
50 |
Became a Army (Infantry) with the new title Private. |
10 |
51 |
Advanced training in a specialist field |
10 |
54 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
11 |
54 |
Attempted to change assignments. |
11 |
54 |
Failed to qualify for Army Support (Army). |
11 |
54 |
Continued as Army (Infantry). |
11 |
56 |
Fay Ornery is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Retired. |
12 |
60 |
A new romantic starts. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
67 |
Gained a contact. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
71 |
Good fortune. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
74 |
Good fortune. |
17 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |