Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
22 |
Goldie Dabs is ordered to take part in a black ops mission that goes against Goldie Dabs's conscience. Gain the lone survivor as an Enemy. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
25 |
Attacked by enemies that Goldie Dabs easily defeat. |
2 |
25 |
Gain Enemy if Goldie Dabs don't already have one. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
29 |
Betrayed by a friend. One of Goldie Dabs's Contacts or Allies betrays Goldie Dabs, ending Goldie Dabs's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
34 |
Failed to qualify for Performer (Entertainer). |
6 |
34 |
Switched to Drifter (Wanderer). |
6 |
37 |
Goldie Dabs do not know what happened to Goldie Dabs. There is a gap in Goldie Dabs's memory. |
7 |
37 |
Returned to Merchant (Merchant Marine). |
7 |
38 |
A series of bad deals and decisions force Goldie Dabs into bankruptcy. Goldie Dabs salvages what Goldie Dabs can. |
8 |
38 |
Switched to Drifter (Scavenger). |
8 |
40 |
Goldie Dabs do not know what happened to Goldie Dabs. There is a gap in Goldie Dabs's memory. |
9 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
41 |
Goldie Dabs retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
44 |
Retired at age 44. |
10 |
44 |
Continued as Believer (Missionary/Humanitarian). |
10 |
45 |
Goldie Dabs accepted an offer of inducements to betray Goldie Dabs's faith. Gain 360,000 in cash. |
10 |
48 |
Forced to muster out. |
11 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
48 |
Retired. |
11 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
53 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
58 |
Gained a contact. |
14 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
Gained a contact. |
16 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |