Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
21 |
Crime pays off. Gain victim as Enemy. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Thief (Rogue). |
2 |
22 |
Continued as Rogue (Pirate). |
2 |
24 |
A job goes wrong, forcing Hedwig Norman to flee off-planet. |
3 |
24 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
28 |
Special assignment or duty on board ship. |
3 |
28 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
4 |
28 |
Continued as Navy (Engineer/Gunner). |
4 |
31 |
Hedwig Norman foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
32 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
5 |
32 |
Continued as Navy (Engineer/Gunner). |
5 |
33 |
Vessel participates in a diplomatic mission. |
5 |
36 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
6 |
36 |
Continued as Navy (Engineer/Gunner). |
6 |
37 |
Advanced training in a specialist field. |
6 |
40 |
Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander. |
7 |
40 |
Continued as Navy (Engineer/Gunner). |
7 |
41 |
Hedwig Norman is blamed for an accident that causes the death of several crew members. Hedwig Norman's guilt drives Hedwig Norman to excel. |
8 |
41 |
Became a Drifter (Barbarian). |
8 |
42 |
Hedwig Norman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
42 |
Failed to qualify for Surveyor (Scout). |
9 |
42 |
Submitted to the draft. |
9 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
43 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
46 |
Continued as Merchant (Merchant Marine). |
10 |
48 |
Befriend a useful ally in one sphere. Gain an Ally. |
10 |
50 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Continued as Merchant (Merchant Marine). |
11 |
53 |
Risk Hedwig Norman's fortune on a possibility lucrative deal and win. |
11 |
54 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
54 |
Continued as Merchant (Merchant Marine). |
12 |
58 |
Bankrupted by a rival. Gain the other trader as a Rival. |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
58 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
60 |
A notable academic consults with Hedwig Norman about a publication or documentary he is working on. Gain a Contact in academia. |
13 |
62 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
62 |
Continued as Believer (Missionary/Humanitarian). |
14 |
64 |
Hedwig Norman is chosen to represent Hedwig Norman's faith in a vid show or other highly public forum. |
14 |
66 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
15 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
66 |
Continued as Believer (Missionary/Humanitarian). |
15 |
69 |
Hedwig Norman retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
15 |
70 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
70 |
Voluntarily left Missionary/Humanitarian |
16 |
70 |
Retired. |
16 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |