Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
21 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Army (Army Support) with the new title Private. |
2 |
26 |
Assigned to a peacekeeping role. |
2 |
26 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Army (Infantry) with previous rank. |
3 |
28 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
28 |
Gain rebels as Enemy |
4 |
28 |
Became a Drifter (Barbarian). |
4 |
30 |
Offered job by a patron. Now owe him a favor. |
5 |
32 |
Became a Navy (Flight) with the new title Crewman. |
5 |
34 |
Henrietta Robinson is blamed for an accident that causes the death of several crew members. Henrietta Robinson's guilt drives Henrietta Robinson to excel. |
6 |
34 |
Failed to qualify for Journalist (Entertainer). |
6 |
34 |
Returned to Drifter (Barbarian). |
6 |
36 |
Suffer from a life-threatening illness. |
7 |
36 |
Became a Citizen (Colonist). |
7 |
37 |
Advanced training in a specialist field. |
7 |
40 |
Promoted to Citizen (Colonist) rank 1. |
8 |
40 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
40 |
Retired at age 40. |
8 |
40 |
Continued as Citizen (Colonist). |
8 |
41 |
Henrietta Robinson's business expands, Henrietta Robinson's corporation grows, or the colony thrives. |
8 |
44 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
9 |
44 |
Continued as Citizen (Colonist). |
9 |
46 |
Henrietta Robinson is rewarded for Henrietta Robinson's diligence or cunning. |
9 |
48 |
Forced to muster out. |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
48 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
49 |
Opponents of Henrietta Robinson's belief system ambush Henrietta Robinson. |
10 |
49 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
11 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
49 |
Retired. |
11 |
51 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
54 |
Good fortune. |
13 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
Gained a contact. |
14 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
68 |
Moved to a new world. |
16 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |