Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Contacted by an underground psionic group. |
1 |
26 |
Left the colonies. |
1 |
26 |
Tested for psionic powers |
2 |
26 |
Failed to qualify for Adept (Psion). |
2 |
26 |
Became a Drifter (Barbarian). |
2 |
27 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
3 |
27 |
Failed to qualify for Field Researcher (Scholar). |
3 |
27 |
Continued as Drifter (Barbarian). |
3 |
31 |
Attacked by enemies that Ivy Carter easily defeat. |
3 |
31 |
Gain Enemy if Ivy Carter don't already have one. |
3 |
31 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
31 |
Continued as Drifter (Barbarian). |
4 |
33 |
Attacked by enemies that Ivy Carter easily defeat. |
4 |
33 |
Gain Enemy if Ivy Carter don't already have one. |
4 |
35 |
Forced to muster out. |
5 |
35 |
Failed to qualify for Colonist (Citizen). |
5 |
35 |
Submitted to the draft. |
5 |
35 |
Became a Scout (Surveyor). |
5 |
39 |
A new romantic starts. Gain an Ally. |
5 |
39 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
39 |
Voluntarily left Surveyor |
6 |
39 |
Failed to qualify for Artist (Entertainer). |
6 |
39 |
Switched to Drifter (Scavenger). |
6 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
43 |
Continued as Drifter (Scavenger). |
7 |
46 |
Attacked by enemies that Ivy Carter easily defeat. |
7 |
46 |
Gain Enemy if Ivy Carter don't already have one. |
8 |
47 |
Continued as Drifter (Scavenger). |
8 |
48 |
Ivy Carter do not know what happened to Ivy Carter. There is a gap in Ivy Carter's memory. |
9 |
48 |
Failed to qualify for Enforcer (Rogue). |
9 |
48 |
Returned to Drifter (Barbarian). |
9 |
52 |
Ivy Carter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
52 |
Switched to Scout (Courier) with previous rank. |
10 |
56 |
Ivy Carter's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
11 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Scout (Courier). |
11 |
58 |
Amnesia. |
11 |
60 |
Promoted to Scout (Courier) rank 2. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Continued as Scout (Courier). |
12 |
63 |
Ivy Carter's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
64 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
13 |
67 |
Ivy Carter retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
Continued as Believer (Mainstream Believer). |
14 |
69 |
Ivy Carter secretly provide religious rites for a dying leader or noble, although they do not share Ivy Carter's faith. Gain an Ally in the family and a Rival who disagrees with Ivy Carter's choice. |
14 |
72 |
Forced to muster out. |
15 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
72 |
Retired. |
15 |
74 |
Birth or Death involving a family member or close friend. |
16 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |