Retired Lieutenant Janice Magrath  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 76 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 5 (-1) 7 (0)111557
Conformist
 
Skills
Animals 0
Deception 1
Drive 0
Flyer (Grav) 1
Gunner 0
Jack-of-All-Trades 1
Leadership 2
Melee (Blade) 1
Pilot (Small Craft) 2
Recon 0
Stealth 0
Streetwise 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 03
Scout Surveyor 01
Navy Engineer/Gunner Lieutenant3 / 03
Retired 08
 
Name Type Affinity Enmity Power Influence Species
Isham Rice Ally 4 0 1 2 Tapazmal (M/53)
Lucinda Edye Contact 3 2 0 1 Tapazmal (F/88)
Lorenzo Christie Contact 0 2 1 2 Cafadan (M/53)
Lorenzo Christie is particularly unusual, such as an artificial intelligence or very alien being.
 
Term Age History
1 18 Failed to qualify for Engineer/Gunner (Navy).
1 18 Became a Drifter (Wanderer).
2 22 Continued as Drifter (Wanderer).
2 25 Suffer from a life-threatening illness.
3 25 Became a Scout (Surveyor).
3 27 Lost eye or limb. Owe 2,500 for medical bills.
4 27 Failed to qualify for Cavalry (Army).
4 27 Submitted to the draft.
4 27 Became a Navy (Engineer/Gunner) with the new title Crewman.
4 30 Good fortune
4 31 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
4 31 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
5 31 Continued as Navy (Engineer/Gunner).
5 35 Display heroism in battle, saving the whole ship.
5 35 Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant.
6 35 Continued as Navy (Engineer/Gunner).
6 39 During a battle, defeat or victory depends on Janice Magrath's actions. Janice Magrath actions lead to an honorabe discharge.
7 39 Failed to qualify for Broker (Merchant).
7 39 Returned to Drifter (Wanderer).
7 42 Janice Magrath run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 42 Aging Crisis. Owe 20,000 for medical bills.
8 42 Retired at age 42.
8 42 Retired.
8 43 Moved to a new world.
9 46 Aging Crisis. Owe 20,000 for medical bills.
9 50 A romantic relationship ends badly. Gain a Rival or Enemy.
10 50 Aging Crisis. Owe 10,000 for medical bills.
10 52 A romantic relationship ends badly. Gain a Rival or Enemy.
11 54 Aging Crisis. Owe 30,000 for medical bills.
11 55 Contact with Government.
12 58 Aging Crisis. Owe 50,000 for medical bills.
12 60 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 62 Aging Crisis. Owe 40,000 for medical bills.
13 66 Gained a contact.
14 66 Aging Crisis. Owe 60,000 for medical bills.
14 68 Gained a contact.
15 70 Aging Crisis. Owe 10,000 for medical bills.
15 72 A romantic relationship ends badly. Gain a Rival or Enemy.
16 74 Aging Crisis. Owe 60,000 for medical bills.
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