Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Journalist (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Jesse James's work ends up coming home with Jesse James, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
24 |
Failed to qualify for Pirate (Rogue). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
28 |
Betrayed by a friend. One of Jesse James's Contacts or Allies betrays Jesse James, ending Jesse James's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Failed to qualify for Performer (Entertainer). |
4 |
28 |
Switched to Drifter (Barbarian). |
4 |
29 |
Jesse James do not know what happened to Jesse James. There is a gap in Jesse James's memory. |
5 |
29 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
29 |
Returned to Drifter (Wanderer). |
5 |
32 |
Suffer from a life-threatening illness. |
6 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
34 |
Jesse James come into conflict with a splinter group Jesse James's own religion which maintains Jesse James's version is the wrong one. Gain 2 Rivals. |
7 |
34 |
Switched to Drifter (Scavenger). |
7 |
35 |
Attacked by enemies and injured. |
7 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
35 |
Gain Enemy if Jesse James don't already have one. |
7 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
38 |
Continued as Drifter (Scavenger). |
8 |
40 |
A new romantic starts. Gain an Ally. |
8 |
42 |
Promoted to Drifter (Scavenger) rank 2. |
9 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
42 |
Retired at age 42. |
9 |
42 |
Voluntarily left Scavenger |
9 |
42 |
Returned to Believer (Missionary/Humanitarian). |
9 |
45 |
Jesse James come into conflict with a splinter group Jesse James's own religion which maintains Jesse James's version is the wrong one. Gain 1 Rivals. |
10 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
45 |
Retired. |
10 |
47 |
A new romantic starts. Gain an Ally. |
11 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Moved to a new world. |
13 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
Gained a contact. |
14 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
64 |
Find Ancient Technology. |
15 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
68 |
A new romantic starts. Gain an Ally. |
16 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |