Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Rewarded for a successful mission. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
23 |
Given specialist training in vehicles. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
3 |
26 |
Voluntarily left Corporate Agent |
3 |
26 |
Failed to qualify for Line/Crew (Navy). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
27 |
Spend time with an alien race. Gain a contact. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Johnie Allen run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
31 |
Became a Rogue (Pirate) with the new title Lackey. |
5 |
32 |
A crime lord considers Johnie Allen his protégé. |
5 |
35 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
6 |
35 |
Continued as Rogue (Pirate). |
6 |
38 |
Crime pays off. Gain victim as Enemy. |
6 |
39 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
7 |
39 |
Continued as Rogue (Pirate). |
7 |
42 |
Crime pays off. Gain victim as Enemy. |
7 |
43 |
Promoted to Rogue (Pirate) rank 3 with the new title Sergeant. |
8 |
43 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
43 |
Retired at age 43. |
8 |
43 |
Continued as Rogue (Pirate). |
8 |
46 |
Betrayed by a friend. One of Johnie Allen's Contacts or Allies betrays Johnie Allen, ending Johnie Allen's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
46 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
50 |
Johnie Allen refused an offer of inducements to betray Johnie Allen's faith. Gain 5 enemies. |
10 |
50 |
Continued as Believer (Mainstream Believer). |
10 |
51 |
Johnie Allen have been following false teachings! |
11 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
51 |
Retired. |
11 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
57 |
A new romantic starts. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
Gained a contact. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
68 |
A new romantic starts. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
75 |
Good fortune. |
17 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |