Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Shipboard curriculum. |
1 |
22 |
Spent the college years partying. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
2 |
24 |
A good deal ensures Joseph Carrington is living the high life for a few years. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Risk Joseph Carrington's fortune on a possibility lucrative deal and win. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
5 |
34 |
Voluntarily left Merchant Marine |
5 |
34 |
Became a Citizen (Colonist). |
5 |
35 |
Joseph Carrington gain experience in a technical field as a computer operator or surveyor. |
5 |
38 |
Promoted to Citizen (Colonist) rank 1. |
6 |
38 |
Continued as Citizen (Colonist). |
6 |
39 |
Joseph Carrington's business expands, Joseph Carrington's corporation grows, or the colony thrives. |
6 |
42 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
7 |
42 |
Continued as Citizen (Colonist). |
7 |
43 |
Joseph Carrington learn something Joseph Carrington should not have – a corporate secret, a political scandal – which Joseph Carrington can profit from illegally. |
7 |
46 |
Promoted to Citizen (Colonist) rank 3. |
8 |
46 |
Voluntarily left Colonist |
8 |
46 |
Became a Scout (Explorer). |
8 |
47 |
Spend several years jumping from world to world in Joseph Carrington's scout ship. |
9 |
50 |
Attempted to change assignments. |
9 |
50 |
Failed to qualify for Surveyor (Scout). |
9 |
50 |
Continued as Scout (Explorer). |
9 |
53 |
A new romantic starts. Gain an Ally. |
9 |
54 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
10 |
54 |
Attempted to change assignments. |
10 |
54 |
Failed to qualify for Courier (Scout). |
10 |
54 |
Continued as Scout (Explorer). |
10 |
56 |
Joseph Carrington's ship is damaged, and Joseph Carrington have to hitch-hike Joseph Carrington's way back across the stars to the nearest scout base. |
10 |
56 |
Gain 6 Contacts. Gain 3 Enemies. |
11 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Retired. |
11 |
58 |
Moved to a new world. |
12 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
62 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
13 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
Good fortune. |
14 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
72 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
74 |
Gained a contact. |
16 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |