Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Betrayed by a friend. One of Jossie Mcandrew's Contacts or Allies betrays Jossie Mcandrew, ending Jossie Mcandrew's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Became a Scout (Courier). |
2 |
22 |
Jossie Mcandrew inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
22 |
Failed to qualify for Scientist (Scholar). |
3 |
22 |
Submitted to the draft. |
3 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
23 |
Special assignment or duty on board ship. |
3 |
26 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
26 |
Continued as Navy (Line/Crew). |
4 |
28 |
Scarred. |
5 |
28 |
Failed to qualify for Journalist (Entertainer). |
5 |
28 |
Returned to Drifter (Barbarian). |
5 |
31 |
Suffer from a life-threatening illness. |
6 |
31 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
32 |
Jossie Mcandrew come into conflict with a splinter group Jossie Mcandrew's own religion which maintains Jossie Mcandrew's version is the wrong one. Gain 3 Rivals. |
7 |
32 |
Returned to Drifter (Barbarian). |
7 |
35 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
35 |
Became a Merchant (Broker). |
8 |
39 |
Make an unexpected connection outside Jossie Mcandrew's normal circles. Gain a Contact. |
9 |
39 |
Continued as Merchant (Broker). |
9 |
43 |
Make an unexpected connection outside Jossie Mcandrew's normal circles. Gain a Contact. |
10 |
43 |
Continued as Merchant (Broker). |
10 |
47 |
Forced to muster out. |
11 |
47 |
Entered Merchant Academy with the Shipboard curriculum. |
11 |
50 |
Join a social movement. |
11 |
51 |
Dropped out of the merchant academy. |
12 |
51 |
Continued as Merchant (Broker). |
12 |
52 |
Make an unexpected connection outside Jossie Mcandrew's normal circles. Gain a Contact. |
12 |
55 |
Promoted to Merchant (Broker) rank 1. |
13 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
55 |
Retired at age 55. |
13 |
55 |
Continued as Merchant (Broker). |
13 |
57 |
Given advanced training in a specialist field |
13 |
59 |
Forced to muster out. |
14 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
59 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
14 |
60 |
Jossie Mcandrew refused an offer of inducements to betray Jossie Mcandrew's faith. Gain 4 enemies. |
14 |
63 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
15 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
63 |
Continued as Believer (Mainstream Believer). |
15 |
66 |
Jossie Mcandrew secretly provide religious rites for a dying leader or noble, although they do not share Jossie Mcandrew's faith. Gain an Ally in the family and a Rival who disagrees with Jossie Mcandrew's choice. |
16 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
67 |
Continued as Believer (Mainstream Believer). |
16 |
71 |
Jossie Mcandrew is sent to a new community or parish to preach The Word among the poor. |
17 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
71 |
Continued as Believer (Mainstream Believer). |
17 |
72 |
Jossie Mcandrew faith enjoys an explosion of popularity largely thanks to Jossie Mcandrew's efforts. |
17 |
72 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
17 |
75 |
Promoted to Believer (Mainstream Believer) rank 3 with the new title Priest. |
18 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |