Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
19 |
Failed to qualify for Journalist (Entertainer). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
22 |
Leslie Whitlock run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Make an unexpected connection outside Leslie Whitlock's normal circles. Gain a Contact. |
3 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
26 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
Risk Leslie Whitlock's fortune on a possibility lucrative deal and win. |
5 |
30 |
Continued as Merchant (Merchant Marine). |
5 |
31 |
Leslie Whitlock's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
31 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
33 |
Leslie Whitlock is chosen to represent Leslie Whitlock's faith in a vid show or other highly public forum. |
6 |
35 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
7 |
35 |
Continued as Believer (Mainstream Believer). |
7 |
36 |
Leslie Whitlock secretly provide religious rites for a dying leader or noble, although they do not share Leslie Whitlock's faith. Gain an Ally in the family and a Rival who disagrees with Leslie Whitlock's choice. |
8 |
39 |
Continued as Believer (Mainstream Believer). |
8 |
40 |
Leslie Whitlock retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
43 |
Continued as Believer (Mainstream Believer). |
9 |
47 |
Leslie Whitlock refused an offer of inducements to betray Leslie Whitlock's faith. Gain 3 enemies. |
9 |
47 |
Forced to muster out. |
10 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Retired. |
10 |
48 |
A new romantic starts. Gain an Ally. |
11 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Moved to a new world. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
Good fortune. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Gained a contact. |
15 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
70 |
Moved to a new world. |
16 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
73 |
Accused of a crime. |
17 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |