Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Lucie Edward went above and beyond the call of duty. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Voluntarily left Intelligence |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
23 |
Betrayed by a friend. One of Lucie Edward's Contacts or Allies betrays Lucie Edward, ending Lucie Edward's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Failed to qualify for Scientist (Scholar). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Navy (Flight) with the new title Crewman. |
3 |
24 |
Injured. Fully recovered. |
4 |
24 |
Failed to qualify for Explorer (Scout). |
4 |
24 |
Switched to Drifter (Scavenger). |
4 |
27 |
Lucie Edward do not know what happened to Lucie Edward. There is a gap in Lucie Edward's memory. |
5 |
27 |
Failed to qualify for Merchant Academy. |
5 |
27 |
Continued as Drifter (Scavenger). |
5 |
29 |
Good fortune |
6 |
31 |
Voluntarily left Scavenger |
6 |
31 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
33 |
Someone more charismatic but less devout than Lucie Edward has become Lucie Edward's superior. |
7 |
35 |
Continued as Believer (Mainstream Believer). |
7 |
39 |
Lucie Edward accepted an offer of inducements to betray Lucie Edward's faith. Gain 320,000 in cash. |
8 |
39 |
Failed to qualify for Broker (Merchant). |
8 |
39 |
Returned to Drifter (Barbarian). |
8 |
42 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
46 |
Gained a contact. |
9 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Voluntarily left Merchant Marine |
10 |
46 |
Retired. |
10 |
47 |
Gained a contact. |
11 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
66 |
Good fortune. |
15 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
68 |
Find an Alien Artifact. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |