Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Established a network of contacts. Gain 1 contacts. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
25 |
Became a Scholar (Field Researcher). |
3 |
26 |
A disaster leaves several injured, and others blame Maudie Frazier, forcing Maudie Frazier to leave Maudie Frazier's career. Gain a Rival. |
3 |
26 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
26 |
Failed to qualify for Ground Assault (Marine). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Returned to Agent (Law Enforcement). |
4 |
28 |
Maudie Frazier went above and beyond the call of duty. |
4 |
30 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
30 |
Continued as Agent (Law Enforcement). |
5 |
32 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
6 |
32 |
Became a Drifter (Barbarian). |
6 |
34 |
Betrayed by a friend. One of Maudie Frazier's Contacts or Allies betrays Maudie Frazier, ending Maudie Frazier's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
34 |
Became a Citizen (Corporate). |
7 |
37 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
8 |
37 |
Switched to Drifter (Scavenger). |
8 |
41 |
Maudie Frazier run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
41 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
41 |
Retired at age 41. |
9 |
41 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
44 |
Maudie Frazier come into conflict with a splinter group Maudie Frazier's own religion which maintains Maudie Frazier's version is the wrong one. Gain 2 Rivals. |
9 |
45 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
10 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
45 |
Voluntarily left Mainstream Believer |
10 |
45 |
Retired. |
10 |
47 |
Good fortune. |
11 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
53 |
A new romantic starts. Gain an Ally. |
12 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
A new romantic starts. Gain an Ally. |
13 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Amnesia. |
14 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |