Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Broker (Merchant). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Go undercover to investigate an enemy. |
1 |
20 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Rewarded for a successful mission. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Infantry (Army). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
27 |
Maxine Cunningham do not know what happened to Maxine Cunningham. There is a gap in Maxine Cunningham's memory. |
4 |
27 |
Became a Entertainer (Performer). |
4 |
28 |
Public opinion turns on Maxine Cunningham. |
5 |
28 |
Returned to Drifter (Wanderer). |
5 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
32 |
Continued as Drifter (Wanderer). |
6 |
35 |
Find valuable salvage. |
6 |
36 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
36 |
Continued as Drifter (Wanderer). |
7 |
37 |
Attacked by enemies and injured. |
7 |
37 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
37 |
Gain Enemy if Maxine Cunningham don't already have one. |
7 |
40 |
Promoted to Drifter (Wanderer) rank 3. |
8 |
40 |
Continued as Drifter (Wanderer). |
8 |
44 |
Forced to muster out. |
9 |
44 |
Became a Merchant (Free Trader). |
9 |
45 |
A sudden war destroys Maxine Cunningham's trade routes and contacts, forcing Maxine Cunningham to flee that region of space. |
9 |
45 |
Gain rebels as Enemy |
10 |
45 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
49 |
Maxine Cunningham aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Retired. |
11 |
53 |
Moved to a new world. |
12 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
54 |
A new romantic starts. Gain an Ally. |
13 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
Moved to a new world. |
14 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |