Retired Petty Officer, 1st class Melvina Walker  

Species Age Sex Str Dex End Int Edu SocUPP
Pirian 76 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 10 (1) 1 (-2)1115A1
Insightful
 
Skills
Admin 1
Advocate 2
Astrogation 1
Athletics 0
Deception 1
Diplomat 0
Drive (Mole) 1
Electronics (Sensors) 1
Gun Combat (Slug) 1
Gunner (Turret) 1
Investigate 1
Language (Floriani (Florian League)) 1
Mechanic 1
Medic 1
Pilot 0
Recon 0
Science (Life Sciences/Xenology) 1
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Flight Petty Officer, 1st class44
Scout Surveyor 01
Agent Corporate Agent Field Agent23
Citizen Colonist 01
Agent Intelligence 01
Believer Missionary/Humanitarian Junior Project Worker01
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Ephriam Mahon Enemy 0 1 0 0 Pirian (M/69)
William Ming Enemy 0 5 0 1 Pirian (F/87)
William Ming was ruined by misfortune caused by the character.
Blair Hotty Contact 1 1 1 3 Pirian (M/30)
Edward Brewer Ally 1 0 1 1 Suerrat (M/39)
Oscar Rodriquez Ally 4 0 2 3 Iltharan (M/60)
Oscar Rodriquez is actually an organisation such as a political movement or modest sized business.
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 22 Good fortune
1 22 Promoted to Navy (Flight) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Flight).
2 24 Good fortune
2 26 Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class.
3 26 Voluntarily left Flight
3 26 Failed to qualify for Infantry (Army).
3 26 Submitted to the draft.
3 26 Became a Scout (Surveyor).
3 29 Psychologically damaged by Melvina Walker's time in the scouts.
4 29 Returned to Navy (Flight).
4 33 Melvina Walker foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4 33 Promoted to Navy (Flight) rank 3 with the new title Petty Officer, 2nd class.
5 33 Continued as Navy (Flight).
5 37 Advanced training in a specialist field.
5 37 Promoted to Navy (Flight) rank 4 with the new title Petty Officer, 1st class.
6 37 Voluntarily left Flight
6 37 Became a Agent (Corporate Agent).
6 38 Go undercover to investigate an enemy.
6 39 Spent time maintaining and using heavy vehicles.
6 41 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
7 41 Continued as Agent (Corporate Agent).
7 43 Established a network of contacts. Gain 1 contacts.
7 45 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
8 45 Continued as Agent (Corporate Agent).
8 47 Severely injured. Fully recovered.
9 47 Became a Citizen (Colonist).
9 51 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
10 51 Switched to Agent (Intelligence).
10 52 Melvina Walker's work ends up coming home with Melvina Walker, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
11 52 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 53 Melvina Walker accepted an offer of inducements to betray Melvina Walker's faith. Gain 350,000 in cash.
11 56 Forced to muster out.
12 56 Aging Crisis. Owe 20,000 for medical bills.
12 56 Retired at age 56.
12 56 Retired.
12 60 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 60 Aging Crisis. Owe 60,000 for medical bills.
13 63 A new romantic starts. Gain an Ally.
14 64 Aging Crisis. Owe 50,000 for medical bills.
14 67 Betrayal. Convert an Ally into a Rival or Enemy.
15 68 Aging Crisis. Owe 60,000 for medical bills.
15 71 A romantic relationship ends badly. Gain a Rival or Enemy.
16 72 Aging Crisis. Owe 20,000 for medical bills.
16 73 A romantic relationship ends badly. Gain a Rival or Enemy.
17 76 Aging Crisis. Owe 10,000 for medical bills.
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