Retired Craftsman Misty Hennessy  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 76 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 6 (0) 2 (-2)111862
Irreverent, Nurturing, Always looks gaunt
 
Skills
Astrogation 0
Diplomat 0
Drive (Hovercraft) 1
Flyer 0
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Turret) 1
Investigate 1
Language 0
Mechanic 1
Melee (Fencing) 1
Pilot 0
Profession (Worker/Construction) 1
Science (Social Sciences/Archaeology) 1
Science (Life Sciences/Psionicology) 1
Seafarer 0
Steward 2
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Agent Law Enforcement Corporal13
Drifter Barbarian 01
Citizen Worker Craftsman46
Believer Mainstream Believer Lay Person01
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Gene Pettitt Contact 2 1 2 1 Ziadd (F/19)
Iirdi Rival 2 1 0 0 Vilani, Imperium (F/53)
Iirdi has negatively life-changing event.
Tempie Strachan Rival 1 1 0 5 Ziadd (F/69)
Sammie Clark Rival 2 0 6 3 Ziadd (F/32)
Relationship altered.
Sammie Clark gains in influence.
Sammie Clark is a member of an organisation which holds a generally opposite view of the Traveller.
Miguel Pearson Contact 1 1 0 0 Ziadd (M/57)
 
Term Age History
1 18 Failed to qualify for Flight (Navy).
1 18 Became a Drifter (Scavenger).
1 19 Severely injured. Owe 10,000 for medical bills.
2 19 Failed to qualify for Corporate (Citizen).
2 19 Submitted to the draft.
2 19 Became a Agent (Law Enforcement) with the new title Rookie.
2 22 Birth or Death involving a family member or close friend.
2 23 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
3 23 Continued as Agent (Law Enforcement).
3 27 Given specialist training in vehicles.
4 27 Continued as Agent (Law Enforcement).
4 30 Hard times caused by a lack of interstellar trade costs Misty Hennessy's job.
5 30 Switched to Drifter (Barbarian).
5 32 Betrayed by a friend. One of Misty Hennessy's Contacts or Allies betrays Misty Hennessy, ending Misty Hennessy's career. That Contact or Ally becomes a Rival or Enemy.
6 32 Became a Citizen (Worker).
6 34 Gained a contact.
6 36 Promoted to Citizen (Worker) rank 1.
7 36 Continued as Citizen (Worker).
7 38 Misty Hennessy rise to a position of power in Misty Hennessy's colony or corporation.
7 40 Promoted to Citizen (Worker) rank 2 with the new title Technician.
8 40 Continued as Citizen (Worker).
8 42 Advanced training in a specialist field.
9 44 Continued as Citizen (Worker).
9 48 Misty Hennessy is rewarded for Misty Hennessy's diligence or cunning.
9 48 Promoted to Citizen (Worker) rank 3.
10 48 Aging Crisis. Owe 20,000 for medical bills.
10 48 Retired at age 48.
10 48 Continued as Citizen (Worker).
10 52 Misty Hennessy learn something Misty Hennessy should not have – a corporate secret, a political scandal – which Misty Hennessy can profit from illegally.
10 52 Gain a criminal contact.
10 52 Promoted to Citizen (Worker) rank 4 with the new title Craftsman.
11 52 Aging Crisis. Owe 20,000 for medical bills.
11 52 Continued as Citizen (Worker).
11 54 Advanced training in a specialist field.
11 56 Forced to muster out.
12 56 Aging Crisis. Owe 10,000 for medical bills.
12 56 Became a Believer (Mainstream Believer) with the new title Lay Person.
12 59 Misty Hennessy come into conflict with a splinter group Misty Hennessy's own religion which maintains Misty Hennessy's version is the wrong one. Gain 2 Rivals.
13 59 Aging Crisis. Owe 50,000 for medical bills.
13 59 Retired.
13 61 Injured. Fully recovered. Owe 5,000 for medical bills.
14 63 Aging Crisis. Owe 40,000 for medical bills.
14 65 Gained a contact.
15 67 Aging Crisis. Owe 20,000 for medical bills.
15 71 Betrayal. Convert an Ally into a Rival or Enemy.
16 71 Aging Crisis. Owe 30,000 for medical bills.
16 74 Scarred. Fully recovered. Owe 10,000 for medical bills.
17 75 Aging Crisis. Owe 50,000 for medical bills.
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