Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
30 |
Failed to qualify for Flight (Navy). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
31 |
Myrl Hennessy is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
31 |
Became a Scout (Courier). |
5 |
34 |
Myrl Hennessy spend a great deal of time on the fringes of Charted Space. |
5 |
34 |
Psychologically damaged by Myrl Hennessy's time in the scouts. |
6 |
35 |
Continued as Scout (Courier). |
6 |
37 |
When dealing with an alien race, Myrl Hennessy botch an opportunity to gather extra intelligence about them. |
6 |
37 |
Myrl Hennessy have no idea what happened to Myrl Hennessy – they found Myrl Hennessy's ship drifting on the fringes of friendly space. |
7 |
39 |
Continued as Scout (Courier). |
7 |
40 |
Spend several years jumping from world to world in Myrl Hennessy's scout ship. |
8 |
43 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
43 |
Retired at age 43. |
8 |
43 |
Continued as Scout (Courier). |
8 |
46 |
Myrl Hennessy's scout ship is one of the first on the scene to rescue the survivors of a disaster but Myrl Hennessy fail to help. Gain an Enemy. |
8 |
46 |
Myrl Hennessy have no idea what happened to Myrl Hennessy – they found Myrl Hennessy's ship drifting on the fringes of friendly space. |
8 |
47 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
9 |
47 |
Continued as Scout (Courier). |
9 |
50 |
Myrl Hennessy's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
10 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
51 |
Retired. |
10 |
54 |
Moved to a new world. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
58 |
A new romantic starts. Gain an Ally. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
65 |
Gained a contact. |
14 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
70 |
A new romantic starts. Gain an Ally. |
15 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |