Retired Scout Myrl Hennessy  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 76 F 1 (-2) 1 (-2) 1 (-2) 2 (-2) 6 (0) 7 (0)111267
Constantly sniffs, Lively, Zealous
 
Skills
Art (Presentation) 0
Astrogation 1
Athletics (Endurance) 1
Broker 1
Carouse 1
Drive (Hovercraft) 1
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Gun Combat (Archaic) 1
Jack-of-All-Trades 2
Mechanic 0
Persuade 1
Profession (Colonist) 0
Science (Life Sciences/Genetics) 1
Stealth 0
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Broker 13
Marine Ground Assault Marine01
Scout Courier Scout15
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Ira Fullmore Ally 1 0 0 1 Tapazmal (F/74)
Benedict Fillanes Rival 1 2 4 1 Tapazmal (M/48)
Eulalia Caldwell Enemy 0 1 0 5 Tapazmal (F/56)
Merle Harrison Ally 2 0 5 1 Florian (M/97)
Sammie Enright Ally 4 0 3 2 Tapazmal (M/16)
Selina Maynard Contact 1 2 0 2 Kargol (F/37)
Lawson Fletcher Ally 4 0 0 5 Tapazmal (M/89)
 
Term Age History
1 18 Became a Merchant (Broker).
2 22 Continued as Merchant (Broker).
2 25 Befriend a useful ally in one sphere. Gain an Ally.
2 26 Promoted to Merchant (Broker) rank 1.
3 26 Continued as Merchant (Broker).
3 30 Bankrupted by a rival. Gain the other trader as a Rival.
4 30 Failed to qualify for Flight (Navy).
4 30 Submitted to the draft.
4 30 Became a Marine (Ground Assault) with the new title Marine.
4 31 Myrl Hennessy is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
5 31 Became a Scout (Courier).
5 34 Myrl Hennessy spend a great deal of time on the fringes of Charted Space.
5 34 Psychologically damaged by Myrl Hennessy's time in the scouts.
6 35 Continued as Scout (Courier).
6 37 When dealing with an alien race, Myrl Hennessy botch an opportunity to gather extra intelligence about them.
6 37 Myrl Hennessy have no idea what happened to Myrl Hennessy – they found Myrl Hennessy's ship drifting on the fringes of friendly space.
7 39 Continued as Scout (Courier).
7 40 Spend several years jumping from world to world in Myrl Hennessy's scout ship.
8 43 Aging Crisis. Owe 50,000 for medical bills.
8 43 Retired at age 43.
8 43 Continued as Scout (Courier).
8 46 Myrl Hennessy's scout ship is one of the first on the scene to rescue the survivors of a disaster but Myrl Hennessy fail to help. Gain an Enemy.
8 46 Myrl Hennessy have no idea what happened to Myrl Hennessy – they found Myrl Hennessy's ship drifting on the fringes of friendly space.
8 47 Promoted to Scout (Courier) rank 1 with the new title Scout.
9 47 Continued as Scout (Courier).
9 50 Myrl Hennessy's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
10 51 Aging Crisis. Owe 60,000 for medical bills.
10 51 Retired.
10 54 Moved to a new world.
11 55 Aging Crisis. Owe 40,000 for medical bills.
11 58 A new romantic starts. Gain an Ally.
12 59 Aging Crisis. Owe 20,000 for medical bills.
12 63 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 63 Aging Crisis. Owe 10,000 for medical bills.
13 65 Gained a contact.
14 67 Aging Crisis. Owe 30,000 for medical bills.
14 70 A new romantic starts. Gain an Ally.
15 71 Aging Crisis. Owe 50,000 for medical bills.
15 73 Betrayal. Convert an Ally into a Rival or Enemy.
16 75 Aging Crisis. Owe 40,000 for medical bills.
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