Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Neta Banks learn something Neta Banks should not have – a corporate secret, a political scandal – which Neta Banks can profit from illegally. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
Neta Banks's business expands, Neta Banks's corporation grows, or the colony thrives. |
2 |
26 |
Promoted to Citizen (Corporate) rank 1. |
3 |
26 |
Voluntarily left Corporate |
3 |
26 |
Became a Entertainer (Artist). |
3 |
27 |
Public opinion turns on Neta Banks. |
4 |
27 |
Switched to Citizen (Colonist). |
4 |
30 |
Neta Banks is rewarded for Neta Banks's diligence or cunning. |
4 |
31 |
Promoted to Citizen (Colonist) rank 1. |
5 |
31 |
Continued as Citizen (Colonist). |
5 |
33 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
33 |
Switched to Entertainer (Performer). |
6 |
34 |
Criticised a questionable political leader on Neta Banks's homeworld, causing his downfall. Gain an Enemy |
6 |
34 |
An investigation, tour, project or expedition goes wrong, stranding Neta Banks far from home. |
7 |
37 |
Continued as Entertainer (Performer). |
7 |
41 |
Neta Banks is forced out because of censorship or controversy. What truth did Neta Banks get too close to? |
8 |
41 |
Failed to qualify for Field Researcher (Scholar). |
8 |
41 |
Became a Drifter (Scavenger). |
8 |
45 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
45 |
Continued as Drifter (Scavenger). |
9 |
47 |
Betrayed by a friend. One of Neta Banks's Contacts or Allies betrays Neta Banks, ending Neta Banks's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
47 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
49 |
Neta Banks come into conflict with a splinter group Neta Banks's own religion which maintains Neta Banks's version is the wrong one. Gain 3 Rivals. |
11 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Retired. |
11 |
52 |
Good fortune. |
12 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
A new romantic starts. Gain an Ally. |
13 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
58 |
A new romantic starts. Gain an Ally. |
14 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
73 |
Victim of a crime. |
17 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |