Retired 3rd Officer Ottilia Taylor  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Murrissi 76 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 10 (1) 6 (0)None111AA6
Evasive
 
Skills
Admin 1
Advocate 1
Animals 0
Art (Creative/Visual Media) 1
Astrogation 0
Drive 0
Engineer (Life Support) 1
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Language (Trokh (Aslan)) 1
Mechanic 2
Persuade 1
Pilot 0
Profession (Sports) 0
Recon 1
Science (Social Sciences/Belief) 2
Steward 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer 01
Merchant Merchant Marine 3rd Officer35
Agent Law Enforcement Rookie01
Army Infantry Private01
Believer Missionary/Humanitarian Project Worker13
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Lenore Keating Contact 1 3 0 4 Murrissi (F/17)
Relationship soured.
Erma James Contact 3 1 0 1 Murrissi (F/78)
Erma James is a member of an organisation which holds a generally opposite view of the Traveller.
Cecil Mitchell Contact 3 1 1 5 Murrissi (M/76)
Alphonso Ibbett Enemy 0 3 4 0 Suerrat (M/48)
Alphonso Ibbett is diminished in both power and influence.
Neva Fox Contact 2 2 0 0 Murrissi (F/16)
Neva Fox is found or reported dead.
Arie Cropper Enemy 0 1 3 2 Urunishani (F/31)
Mitchel Paterson Rival 1 3 1 0 Cafadan (M/40)
Onie Adams Rival 1 2 2 2 Happrhani (F/17)
Onie Adams's influence is diminished.
Martina Day Rival 1 2 0 6 Traltar (F/22)
Alice Ornery Rival 1 3 1 1 Murrissi (M/80)
Heber Ramos Contact 0 1 1 0 Murrissi (M/57)
 
Term Age History
1 18 Became a Scout (Explorer).
1 20 Ottilia Taylor's ship is damaged, and Ottilia Taylor have to hitch-hike Ottilia Taylor's way back across the stars to the nearest scout base.
1 20 Gain 3 Contacts. Gain 1 Enemies.
2 20 Became a Merchant (Merchant Marine) with the new title Crewman.
2 21 A good deal ensures Ottilia Taylor is living the high life for a few years.
2 24 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 24 Continued as Merchant (Merchant Marine).
3 25 A good deal ensures Ottilia Taylor is living the high life for a few years.
3 28 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
4 28 Continued as Merchant (Merchant Marine).
4 29 Make an unexpected connection outside Ottilia Taylor's normal circles. Gain a Contact.
4 32 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
5 32 Continued as Merchant (Merchant Marine).
5 36 Moved to a new world.
6 36 Continued as Merchant (Merchant Marine).
6 37 Given advanced training in a specialist field
6 40 Forced to muster out.
7 40 Became a Agent (Law Enforcement) with the new title Rookie.
7 42 Ottilia Taylor's work ends up coming home with Ottilia Taylor, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
8 42 Failed to qualify for Broker (Merchant).
8 42 Submitted to the draft.
8 42 Became a Army (Infantry) with the new title Private.
8 46 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
8 46 Gain rebels as Enemy
9 46 Aging Crisis. Owe 20,000 for medical bills.
9 46 Retired at age 46.
9 46 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 47 Ottilia Taylor is chosen to represent Ottilia Taylor's faith in a vid show or other highly public forum.
10 50 Aging Crisis. Owe 10,000 for medical bills.
10 50 Continued as Believer (Missionary/Humanitarian).
10 54 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
10 54 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 54 Aging Crisis. Owe 40,000 for medical bills.
11 54 Continued as Believer (Missionary/Humanitarian).
11 58 Ottilia Taylor come into conflict with a splinter group Ottilia Taylor's own religion which maintains Ottilia Taylor's version is the wrong one. Gain 2 Rivals.
12 58 Aging Crisis. Owe 60,000 for medical bills.
12 58 Retired.
12 61 Gained a contact.
13 62 Aging Crisis. Owe 60,000 for medical bills.
13 63 Betrayal. Convert an Ally into a Rival or Enemy.
14 66 Aging Crisis. Owe 60,000 for medical bills.
14 68 Betrayal. Convert an Ally into a Rival or Enemy.
15 70 Aging Crisis. Owe 30,000 for medical bills.
15 74 Encounter a Psionic institute.
15 74 Tested for psionic powers
16 74 Aging Crisis. Owe 20,000 for medical bills.
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