Retired Experienced Trader Paspe-a Tethseb  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 76 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 7 (0) 3 (-1)111673
Protruding ears, Rogue
 
Skills
Animals 0
Astrogation 0
Broker 1
Drive (Walker) 1
Electronics (Comms) 1
Flyer 0
Gun Combat 0
Investigate 1
Jack-of-All-Trades 1
Persuade 1
Pilot (Small Craft) 4
Profession (Worker/Civil Engineering) 1
Profession (Hostile Environment/Underwater) 1
Recon 0
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie01
Merchant Free Trader Experienced Trader35
Drifter Scavenger 23
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Wesley Ames Ally 6 0 0 1 Halka (M/69)
reconciliation.
 
Term Age History
1 18 Failed to qualify for Naval Academy (Military Academy).
1 18 Submitted to the draft.
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 21 Paspe-a Tethseb's work ends up coming home with Paspe-a Tethseb, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2 21 Became a Merchant (Free Trader).
2 25 Promoted to Merchant (Free Trader) rank 1.
3 25 Continued as Merchant (Free Trader).
3 28 Moved to a new world.
3 29 Promoted to Merchant (Free Trader) rank 2.
4 29 Continued as Merchant (Free Trader).
4 32 Gained a contact.
5 33 Continued as Merchant (Free Trader).
5 37 Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader.
6 37 Continued as Merchant (Free Trader).
6 41 Forced to muster out.
7 41 Failed to qualify for Scientist (Scholar).
7 41 Became a Drifter (Scavenger).
7 45 Promoted to Drifter (Scavenger) rank 1.
8 45 Aging Crisis. Owe 50,000 for medical bills.
8 45 Retired at age 45.
8 45 Continued as Drifter (Scavenger).
8 49 Promoted to Drifter (Scavenger) rank 2.
9 49 Continued as Drifter (Scavenger).
9 52 Nearly killed. Owe 8,750 for medical bills.
10 52 Aging Crisis. Owe 50,000 for medical bills.
10 52 Retired.
10 53 Birth or Death involving a family member or close friend.
11 56 Aging Crisis. Owe 40,000 for medical bills.
11 58 A romantic relationship ends badly. Gain a Rival or Enemy.
12 60 Aging Crisis. Owe 10,000 for medical bills.
12 64 Scarred. Fully recovered. Owe 10,000 for medical bills.
13 64 Aging Crisis. Owe 40,000 for medical bills.
13 67 A new romantic starts. Gain an Ally.
14 68 Aging Crisis. Owe 50,000 for medical bills.
14 72 Betrayal. Convert an Ally into a Rival or Enemy.
15 72 Aging Crisis. Owe 40,000 for medical bills.
15 73 Betrayal. Convert an Ally into a Rival or Enemy.
16 76 Aging Crisis. Owe 10,000 for medical bills.
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