Retired 2nd Officer Ray Spice  

Species Age Sex Str Dex End Int Edu SocUPP
Vlazhdumecta 76 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 7 (0) 6 (0)111676
Wasteful
 
Skills
Animals 0
Athletics (Strength) 1
Broker 1
Carouse 0
Deception 1
Electronics (Sensors) 1
Engineer 0
Jack-of-All-Trades 1
Mechanic 1
Melee (Blade) 2
Pilot (Capital Ships) 1
Pilot (Small Craft) 2
Pilot (Spacecraft) 1
Profession (Freeloader) 0
Science (Social Sciences) 0
Seafarer 0
Stealth 0
Steward 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 02
Drifter Wanderer 02
Merchant Merchant Marine 2nd Officer43
Believer Holy Warrior Hopeful01
Believer Mainstream Believer Lay Person01
Retired 06
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Annabell Curtis Enemy 0 4 0 1 Vlazhdumecta (F/20)
Darlene Torres Contact 1 1 1 0 Answerin (F/18)
Darlene Torres gains in power.
Morris Pierce Enemy 0 3 2 2 Answerin (M/53)
Hilton Simmmons Ally 3 0 3 2 Vlazhdumecta (M/70)
Kristen Ray Ally 3 0 2 4 Vlazhdumecta (F/58)
Kristen Ray gained power at the expense of a third party who now blames the character.
Merlin Barnes Contact 3 0 1 1 Vlazhdumecta (M/34)
Relationship becomes more moderate. Ally becomes a contact.
Veda Paterson Ally 5 0 6 4 Solomani, Imperium (F/15)
Rafael Tow Ally 0 0 3 3 Vlazhdumecta (M/49)
Daisy Gilbert Enemy 1 1 3 3 Vanejenese (F/43)
Relationship altered.
 
Term Age History
1 18 Failed to qualify for Naval Academy (Military Academy).
1 18 Became a Drifter (Barbarian).
1 20 Attacked by enemies and injured.
1 20 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
1 20 Gain Enemy if Ray Spice don't already have one.
2 22 Continued as Drifter (Barbarian).
2 23 Ray Spice do not know what happened to Ray Spice. There is a gap in Ray Spice's memory.
3 23 Failed to qualify for Marine Support (Marine).
3 23 Switched to Drifter (Wanderer).
4 27 Voluntarily left Wanderer
4 27 Entered Merchant Academy with the Shipboard curriculum.
4 30 A prank goes horribly wrong. Gain an Enemy
4 31 Graduated.
5 31 Became a Merchant (Merchant Marine) with the new title Crewman.
5 31 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 34 Make an unexpected connection outside Ray Spice's normal circles. Gain a Contact.
5 35 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 35 Continued as Merchant (Merchant Marine).
6 38 Given advanced training in a specialist field
6 39 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
7 39 Continued as Merchant (Merchant Marine).
7 41 Given advanced training in a specialist field
7 43 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
8 43 Voluntarily left Merchant Marine
8 43 Became a Believer (Holy Warrior) with the new title Hopeful.
8 47 Ray Spice aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
9 47 Returned to Drifter (Wanderer).
9 48 Ray Spice do not know what happened to Ray Spice. There is a gap in Ray Spice's memory.
10 48 Switched to Believer (Mainstream Believer) with the new title Lay Person.
10 49 A new romantic starts. Gain an Ally.
11 52 Aging Crisis. Owe 30,000 for medical bills.
11 52 Retired at age 52.
11 52 Voluntarily left Mainstream Believer
11 52 Retired.
11 55 A new romantic starts. Gain an Ally.
12 56 Aging Crisis. Owe 10,000 for medical bills.
12 60 A new romantic starts. Gain an Ally.
13 60 Aging Crisis. Owe 20,000 for medical bills.
13 64 A new romantic starts. Gain an Ally.
14 64 Aging Crisis. Owe 60,000 for medical bills.
14 65 A new romantic starts. Gain an Ally.
15 68 Aging Crisis. Owe 30,000 for medical bills.
15 69 Moved to a new world.
16 72 Aging Crisis. Owe 20,000 for medical bills.
16 75 Good fortune.
17 76 Aging Crisis. Owe 20,000 for medical bills.
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