Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
20 |
Work leads to a considerable breakthrough. |
1 |
22 |
Promoted to Scholar (Field Researcher) rank 1. |
2 |
22 |
Continued as Scholar (Field Researcher). |
2 |
26 |
An expedition or voyage goes wrong, leaving Shanmin Shu stranded in the wilderness. |
3 |
26 |
Became a Army (Army Support) with the new title Private. |
3 |
27 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
27 |
Gain rebels as Enemy |
4 |
27 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
31 |
Shanmin Shu secretly provide religious rites for a dying leader or noble, although they do not share Shanmin Shu's faith. Gain an Ally in the family and a Rival who disagrees with Shanmin Shu's choice. |
4 |
31 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
5 |
31 |
Continued as Believer (Mainstream Believer). |
5 |
32 |
Shanmin Shu retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
35 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
6 |
35 |
Continued as Believer (Mainstream Believer). |
6 |
36 |
Shanmin Shu secretly provide religious rites for a dying leader or noble, although they do not share Shanmin Shu's faith. Gain an Ally in the family and a Rival who disagrees with Shanmin Shu's choice. |
7 |
39 |
Continued as Believer (Mainstream Believer). |
7 |
43 |
Shanmin Shu refused an offer of inducements to betray Shanmin Shu's faith. Gain 2 enemies. |
7 |
43 |
Promoted to Believer (Mainstream Believer) rank 3 with the new title Priest. |
8 |
43 |
Continued as Believer (Mainstream Believer). |
8 |
45 |
Someone more charismatic but less devout than Shanmin Shu has become Shanmin Shu's superior. |
8 |
47 |
Forced to muster out. |
9 |
47 |
Failed to qualify for Law Enforcement (Agent). |
9 |
47 |
Became a Drifter (Barbarian). |
9 |
48 |
Shanmin Shu do not know what happened to Shanmin Shu. There is a gap in Shanmin Shu's memory. |
10 |
48 |
Failed to qualify for Scientist (Scholar). |
10 |
48 |
Continued as Drifter (Barbarian). |
10 |
51 |
Betrayed by a friend. One of Shanmin Shu's Contacts or Allies betrays Shanmin Shu, ending Shanmin Shu's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
51 |
Failed to qualify for Surveyor (Scout). |
11 |
51 |
Switched to Drifter (Scavenger). |
11 |
54 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
12 |
54 |
Became a Merchant (Broker). |
12 |
57 |
A good deal ensures Shanmin Shu is living the high life for a few years. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
58 |
Retired at age 58. |
13 |
58 |
Voluntarily left Broker |
13 |
58 |
Retired. |
13 |
62 |
Gained a contact. |
14 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
Moved to a new world. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
A new romantic starts. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
72 |
Gained a contact. |
17 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |