Retired Junior Project Worker Sheila Grant  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 76 F 1 (-2) 1 (-2) 1 (-2) 2 (-2) 1 (-2) 6 (0)111216
Expressive hands, Inconsistent
 
Skills
Astrogation 0
Carouse 1
Deception 0
Electronics 0
Gun Combat (Energy) 1
Mechanic 0
Persuade 1
Pilot (Small Craft) 1
Profession (Worker) 0
Science (Social Sciences/Belief) 1
Seafarer 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Scout Explorer 01
Believer Mainstream Believer Lay Person03
Rogue Enforcer 22
Drifter Wanderer 13
Entertainer Journalist 01
Believer Missionary/Humanitarian Junior Project Worker01
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Reese Fisher Ally 3 0 2 3 Thaggeshi (M/22)
Virgil Doolan Ally 4 0 3 3 Sylean (F/31)
Gail Drogace Contact 1 1 2 4 Vlazhdumecta (M/9)
Gail Drogace is in desperate trouble and could use the character’s help.
Hezekiah Candy Ally 5 0 6 4 Sylean (M/60)
Hezekiah Candy gains in power and influence.
 
Term Age History
1 18 Failed to qualify for Explorer (Scout).
1 18 Became a Drifter (Scavenger).
1 19 Suffer from a life-threatening illness.
2 19 Became a Scout (Explorer).
2 20 Sheila Grant's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
3 23 Became a Believer (Mainstream Believer) with the new title Lay Person.
3 27 Sheila Grant is sent to a new community or parish to preach The Word among the poor.
4 27 Continued as Believer (Mainstream Believer).
4 31 Sheila Grant accepted an offer of inducements to betray Sheila Grant's faith. Gain 250,000 in cash.
5 31 Became a Rogue (Enforcer).
5 32 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5 35 Promoted to Rogue (Enforcer) rank 1.
6 35 Continued as Rogue (Enforcer).
6 38 Refuse to backstab a fellow rogue for personal gain. Gain an Ally
6 39 Promoted to Rogue (Enforcer) rank 2.
7 39 Voluntarily left Enforcer
7 39 Switched to Drifter (Wanderer).
7 41 Attacked by enemies that Sheila Grant easily defeat.
7 41 Gain Enemy if Sheila Grant don't already have one.
7 43 Promoted to Drifter (Wanderer) rank 1.
8 43 Continued as Drifter (Wanderer).
8 44 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
9 44 Became a Entertainer (Journalist).
9 47 An investigation, tour, project or expedition goes wrong, stranding Sheila Grant far from home.
10 47 Returned to Believer (Mainstream Believer).
10 49 Someone more charismatic but less devout than Sheila Grant has become Sheila Grant's superior.
10 51 Forced to muster out.
11 51 Returned to Drifter (Wanderer).
11 52 Injured. Fully recovered. Owe 2,500 for medical bills.
12 52 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 54 Sheila Grant accepted an offer of inducements to betray Sheila Grant's faith. Gain 370,000 in cash.
13 56 Aging Crisis. Owe 40,000 for medical bills.
13 56 Retired at age 56.
13 56 Retired.
13 59 Betrayal. Convert an Ally into a Rival or Enemy.
14 60 Aging Crisis. Owe 40,000 for medical bills.
14 64 A romantic relationship ends badly. Gain a Rival or Enemy.
15 64 Aging Crisis. Owe 40,000 for medical bills.
15 65 Gained a contact.
16 68 Aging Crisis. Owe 10,000 for medical bills.
16 72 Betrayal. Convert an Ally into a Rival or Enemy.
17 72 Aging Crisis. Owe 30,000 for medical bills.
17 75 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
18 76 Aging Crisis. Owe 50,000 for medical bills.
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