Retired Corporal Sherry Campbell  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Swanfeh 76 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 9 (1) 8 (0)6 (0)111798
Overgrown nails, Faithless, Draconian
 
Skills
Advocate 0
Animals 0
Art (Creative) 0
Astrogation 1
Carouse 0
Clairvoyance 0
Flyer 0
Gun Combat 0
Gunner (Ortillery) 0
Language (Gvegh (Vargr)) 1
Language (Vilani (1st Imperium)) 1
Mechanic 1
Melee (Unarmed) 1
Pilot 0
Profession (Spacer/Belter) 1
Science (Life Sciences/Psionicology) 0
Streetwise 2
Telepathy 2
Vacc Suit 3
CareerAssignmentTitleRankTerms
Drifter Scavenger 36
Agent Law Enforcement Corporal12
Citizen Corporate 01
Retired 05
 
EducationGraduated
Psionic Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Millie Hunt Rival 1 1 1 2 Iltharan (F/23)
Millie Hunt loses some of their power base.
Arianna Lewis Contact 1 1 2 1 Suerrat (F/94)
Ocie Hennessy Contact 2 1 4 0 Irhadre (M/38)
Ethyl Hall Contact 1 1 2 1 Swanfeh (F/55)
Talmage Barry Ally 3 0 1 1 Swanfeh (M/56)
Talmage Barry is out of contact doing something interesting but not suspicious.
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 21 Study Gunner (Ortillery) as a hobby.
1 22 Graduated. Gain an rival who is upset that Sherry Campbell left the community.
2 22 Became a Drifter (Scavenger).
2 23 Attacked by enemies and injured.
2 23 Severely injured. Fully recovered. Owe 25,000 for medical bills.
2 23 Gain Enemy if Sherry Campbell don't already have one.
2 26 Promoted to Drifter (Scavenger) rank 1.
3 26 Continued as Drifter (Scavenger).
3 30 Sherry Campbell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 30 Failed to qualify for Field Researcher (Scholar).
4 30 Continued as Drifter (Scavenger).
4 34 Promoted to Drifter (Scavenger) rank 2.
5 34 Continued as Drifter (Scavenger).
5 38 Promoted to Drifter (Scavenger) rank 3.
6 38 Continued as Drifter (Scavenger).
6 42 Forced to muster out.
7 42 Failed to qualify for Merchant Marine (Merchant).
7 42 Submitted to the draft.
7 42 Became a Agent (Law Enforcement) with the new title Rookie.
7 43 Established a network of contacts. Gain 1 contacts.
7 46 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
8 46 Continued as Agent (Law Enforcement).
8 48 Sherry Campbell's work ends up coming home with Sherry Campbell, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
9 48 Failed to qualify for Journalist (Entertainer).
9 48 Returned to Drifter (Scavenger).
9 51 Betrayed by a friend. One of Sherry Campbell's Contacts or Allies betrays Sherry Campbell, ending Sherry Campbell's career. That Contact or Ally becomes a Rival or Enemy.
10 51 Became a Citizen (Corporate).
10 54 Injured. Fully recovered. Owe 5,000 for medical bills.
11 54 Aging Crisis. Owe 40,000 for medical bills.
11 54 Retired at age 54.
11 54 Retired.
11 56 Good fortune.
12 58 Aging Crisis. Owe 60,000 for medical bills.
12 61 Gained a contact.
13 62 Aging Crisis. Owe 30,000 for medical bills.
13 66 Gained a contact.
14 66 Aging Crisis. Owe 50,000 for medical bills.
14 70 Moved to a new world.
15 70 Aging Crisis. Owe 40,000 for medical bills.
15 72 A new romantic starts. Gain an Ally.
16 74 Aging Crisis. Owe 40,000 for medical bills.
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