Retired 4th Officer Taylor Keiler  

Species Age Sex Str Dex End Int Edu SocUPP
Vlazhdumecta 76 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 6 (0) 3 (-1)111863
Fidgety
 
Skills
Astrogation 0
Athletics (Strength) 1
Broker 1
Electronics 0
Flyer 0
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 2
Melee (Blade) 1
Persuade 0
Pilot 0
Profession (Sports) 0
Recon 1
Stealth 1
Steward 1
Streetwise 0
Survival 1
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 11
Marine Marine Support Marine01
Merchant Merchant Marine 4th Officer23
Drifter Wanderer 04
Scout Explorer Scout12
Believer Mainstream Believer Lay Person01
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Carmela Hooligan Ally 3 0 0 6 Murrissi (F/22)
Phillip Costigan Enemy 0 3 0 4 Vlazhdumecta (M/48)
 
Term Age History
1 18 Failed to qualify for Marine Support (Marine).
1 18 Became a Drifter (Scavenger).
1 19 Offered job by a patron. Now owe him a favor.
1 22 Promoted to Drifter (Scavenger) rank 1.
2 22 Became a Marine (Marine Support) with the new title Marine.
2 23 Taylor Keiler is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
3 23 Became a Merchant (Merchant Marine) with the new title Crewman.
3 25 A new romantic starts. Gain an Ally.
3 27 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 27 Continued as Merchant (Merchant Marine).
4 29 A good deal ensures Taylor Keiler is living the high life for a few years.
4 31 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 31 Continued as Merchant (Merchant Marine).
5 34 A series of bad deals and decisions force Taylor Keiler into bankruptcy. Taylor Keiler salvages what Taylor Keiler can.
6 34 Failed to qualify for Colonist (Citizen).
6 34 Switched to Drifter (Wanderer).
6 35 Survived a risky adventure but gained nothing.
7 38 Continued as Drifter (Wanderer).
7 40 Find valuable salvage.
8 42 Continued as Drifter (Wanderer).
8 43 Taylor Keiler do not know what happened to Taylor Keiler. There is a gap in Taylor Keiler's memory.
9 43 Failed to qualify for Field Researcher (Scholar).
9 43 Submitted to the draft.
9 43 Became a Scout (Explorer).
9 44 Taylor Keiler's scout ship is one of the first on the scene to rescue the survivors of a disaster but Taylor Keiler fail to help. Gain an Enemy.
9 44 Psychologically damaged by Taylor Keiler's time in the scouts.
9 47 Promoted to Scout (Explorer) rank 1 with the new title Scout.
10 47 Continued as Scout (Explorer).
10 51 Taylor Keiler have no idea what happened to Taylor Keiler – they found Taylor Keiler's ship drifting on the fringes of friendly space.
11 51 Failed to qualify for Broker (Merchant).
11 51 Returned to Drifter (Wanderer).
11 55 Taylor Keiler run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
12 55 Aging Crisis. Owe 10,000 for medical bills.
12 55 Retired at age 55.
12 55 Became a Believer (Mainstream Believer) with the new title Lay Person.
12 58 Opponents of Taylor Keiler's belief system ambush Taylor Keiler.
12 58 Nearly killed. Owe 35,000 for medical bills.
13 58 Aging Crisis. Owe 40,000 for medical bills.
13 58 Retired.
13 62 Good fortune.
14 62 Aging Crisis. Owe 50,000 for medical bills.
14 66 Birth or Death involving a family member or close friend.
15 66 Aging Crisis. Owe 20,000 for medical bills.
15 67 Moved to a new world.
16 70 Aging Crisis. Owe 50,000 for medical bills.
16 72 Betrayal. Convert an Ally into a Rival or Enemy.
17 74 Aging Crisis. Owe 60,000 for medical bills.
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