Retired Hopeful Te-wa E-aswab  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 76 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 2 (-2) 5 (-1)111325
Resolute, Athletic gait, Decisive
 
Skills
Advocate 1
Art (Performing) 0
Broker 1
Diplomat 0
Drive 0
Electronics (Comms) 1
Engineer (J-drive) 1
Explosives 1
Flyer (Airship) 1
Mechanic 0
Persuade 0
Profession (Worker/Religion) 1
Steward 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 12
Believer Holy Warrior Hopeful03
Scout Surveyor 02
Citizen Corporate 13
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Taabath Kaswo Enemy 0 4 0 5 Bwap (M/17)
Taabath Kaswo is a questionable figure such as a criminal, pirate or disgraced noble.
Esther Alvarez Contact 1 1 1 1 Darmine (M/19)
Alyeye Ji Contact 1 2 2 1 Ael Yael (F/66)
Alyeye Ji belongs to an unusual cultural or religious group.
Dessie Fox Contact 6 0 5 3 Ziadd (F/72)
reconciliation.
Pethsab Saebke Enemy 0 2 1 0 Bwap (F/51)
Pethsab Saebke is found or reported dead.
Mark Connell Enemy 0 3 0 0 Kedepu (M/24)
Te Paekob Contact 2 0 2 0 Bwap (F/27)
Lauren Lawlor Enemy 0 3 0 0 Ne Kraeda ren Kelva (F/33)
Wabeeb A-e Enemy 0 4 3 0 Bwap (F/33)
Clair Barnett Enemy 0 3 4 2 Irhadre (M/32)
Clair Barnett is in desperate trouble and could use the character’s help.
Tabeth Fapapa Des Rival 2 1 1 0 Bwap (M/25)
Tepa Sobka A-pee Rival 0 1 0 3 Bwap (F/26)
Edwina Perry Rival 1 1 3 4 Yilean (F/69)
Beb Athes Enemy 0 1 4 0 Bwap (F/39)
Winnie Coleman Contact 2 0 4 0 Ne Kraeda ren Kelva (F/54)
Relationship altered.
 
Term Age History
1 18 Became a Merchant (Broker).
1 21 Embroiled in legal trouble.
1 22 Promoted to Merchant (Broker) rank 1.
2 22 Continued as Merchant (Broker).
2 26 Lightly injured, no permanent damage. Fully recovered.
3 26 Became a Believer (Holy Warrior) with the new title Hopeful.
3 29 Te-wa E-aswab faith is shaken.
4 30 Voluntarily left Holy Warrior
4 30 Became a Scout (Surveyor).
4 32 Te-wa E-aswab's scout ship is one of the first on the scene to rescue the survivors of a disaster but Te-wa E-aswab fail to help. Gain an Enemy.
4 32 Te-wa E-aswab's ship is damaged, and Te-wa E-aswab have to hitch-hike Te-wa E-aswab's way back across the stars to the nearest scout base.
4 32 Gain 3 Contacts. Gain 2 Enemies.
5 34 Continued as Scout (Surveyor).
5 36 Te-wa E-aswab's ship is damaged, and Te-wa E-aswab have to hitch-hike Te-wa E-aswab's way back across the stars to the nearest scout base.
5 36 Gain 1 Contacts. Gain 3 Enemies.
6 36 Aging Crisis. Owe 40,000 for medical bills.
6 36 Retired at age 36.
6 36 Returned to Believer (Holy Warrior).
6 40 Te-wa E-aswab come into conflict with a splinter group Te-wa E-aswab's own religion which maintains Te-wa E-aswab's version is the wrong one. Gain 3 Rivals.
7 40 Aging Crisis. Owe 10,000 for medical bills.
7 40 Became a Citizen (Corporate).
7 43 Te-wa E-aswab gain experience in a technical field as a computer operator or surveyor.
8 44 Aging Crisis. Owe 40,000 for medical bills.
8 44 Continued as Citizen (Corporate).
8 46 Te-wa E-aswab is rewarded for Te-wa E-aswab's diligence or cunning.
8 48 Promoted to Citizen (Corporate) rank 1.
9 48 Continued as Citizen (Corporate).
9 52 Moved to a new world.
9 52 Forced to muster out.
10 52 Aging Crisis. Owe 40,000 for medical bills.
10 52 Returned to Believer (Holy Warrior).
10 53 Te-wa E-aswab aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
11 53 Aging Crisis. Owe 50,000 for medical bills.
11 53 Retired.
11 56 Good fortune.
12 57 Aging Crisis. Owe 10,000 for medical bills.
12 59 A romantic relationship ends badly. Gain a Rival or Enemy.
13 61 Aging Crisis. Owe 50,000 for medical bills.
13 63 Gained a contact.
14 65 Aging Crisis. Owe 10,000 for medical bills.
14 66 Good fortune.
15 69 Aging Crisis. Owe 20,000 for medical bills.
15 71 Victim of a crime.
16 73 Aging Crisis. Owe 10,000 for medical bills.
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