Retired Fighter Thea Welter  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 76 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 5 (-1) 3 (-1)111853
Boastful, Clear Complexion, Spendthrift
 
Skills
Animals 0
Athletics (Endurance) 1
Drive 0
Engineer (J-drive) 1
Flyer 0
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons (Vehicle) 1
Investigate 2
Language 0
Persuade 1
Recon 1
Science (Social Sciences/Belief) 1
Seafarer (Personal) 1
Streetwise 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Corporal15
Scout Surveyor 01
Drifter Barbarian 02
Drifter Wanderer 02
Believer Holy Warrior Fighter12
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Thomas Meyer Enemy 0 4 1 1 Answerin (F/36)
Margarita Jennings Ally 4 6 2 1 Humaniti (F/42)
Margarita Jennings is in prison or otherwise trapped somewhere.
Very bad falling out.
Margarita Jennings is particularly unusual, such as an artificial intelligence or very alien being.
Amelia Peters Enemy 0 6 0 1 Tapazmal (F/26)
Very bad falling out.
Elaine Hays Enemy 0 3 6 5 Humaniti (F/54)
Belle Rodriguez Enemy 0 1 0 4 Libert (F/96)
Kitty Soto Contact 1 2 0 0 Azhanti (F/25)
Walter Knight Contact 3 0 0 0 Humaniti (M/25)
Walter Knight has life-changing event that creates new responsibilities.
 
Term Age History
1 18 Failed to qualify for Cavalry (Army).
1 18 Submitted to the draft.
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 22 Go undercover to investigate an enemy.
1 20 Involved in a feud with a rival criminal organization.
1 20 Lost eye or limb. Owe 5,000 for medical bills.
2 22 Continued as Agent (Law Enforcement).
2 26 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3 26 Continued as Agent (Law Enforcement).
3 29 Go undercover to investigate an enemy.
3 29 Nearly killed. Fully recovered. Owe 20,000 for medical bills.
4 30 Continued as Agent (Law Enforcement).
4 33 Advanced training in a specialist field.
4 34 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
5 34 Continued as Agent (Law Enforcement).
5 38 Life ruined by a criminal gang. Gain the gang as an Enemy
6 38 Became a Scout (Surveyor).
6 42 Thea Welter have no idea what happened to Thea Welter – they found Thea Welter's ship drifting on the fringes of friendly space.
7 42 Failed to qualify for Journalist (Entertainer).
7 42 Became a Drifter (Barbarian).
7 43 Thea Welter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 43 Failed to qualify for Corporate Agent (Agent).
8 43 Switched to Drifter (Wanderer).
8 45 Thea Welter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 45 Failed to qualify for Merchant Academy.
9 45 Returned to Drifter (Barbarian).
9 48 Lightly injured, no permanent damage. Fully recovered.
10 48 Failed to qualify for Artist (Entertainer).
10 48 Returned to Drifter (Wanderer).
10 50 Betrayed by a friend. One of Thea Welter's Contacts or Allies betrays Thea Welter, ending Thea Welter's career. That Contact or Ally becomes a Rival or Enemy.
11 50 Aging Crisis. Owe 50,000 for medical bills.
11 50 Retired at age 50.
11 50 Became a Believer (Holy Warrior) with the new title Hopeful.
11 54 Thea Welter is chosen to represent Thea Welter's faith in a vid show or other highly public forum.
11 54 Forced to continue current assignment.
11 54 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
12 54 Aging Crisis. Owe 20,000 for medical bills.
12 54 Continued as Believer (Holy Warrior).
12 58 Thea Welter aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
13 58 Aging Crisis. Owe 50,000 for medical bills.
13 58 Retired.
13 59 Victim of a crime.
14 62 Aging Crisis. Owe 30,000 for medical bills.
14 66 Gained a contact.
15 66 Aging Crisis. Owe 50,000 for medical bills.
15 68 Gained a contact.
16 70 Aging Crisis. Owe 20,000 for medical bills.
16 74 Betrayal. Convert an Ally into a Rival or Enemy.
17 74 Aging Crisis. Owe 40,000 for medical bills.
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