Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Became a Citizen (Corporate). |
2 |
23 |
Hard times caused by a lack of interstellar trade costs Tilda Sim Tilda Sim's job. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
24 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
32 |
Make an unexpected connection outside Tilda Sim's normal circles. Gain a Contact. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
Make an unexpected connection outside Tilda Sim's normal circles. Gain a Contact. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Make an unexpected connection outside Tilda Sim's normal circles. Gain a Contact. |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
9 |
46 |
Failed to qualify for Colonist (Citizen). |
9 |
46 |
Submitted to the draft. |
9 |
46 |
Became a Navy (Line/Crew) with the new title Crewman. |
9 |
47 |
A new romantic starts. Gain an Ally. |
9 |
50 |
Attempt at commissioned failed. |
9 |
50 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
10 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Attempted to change assignments. |
10 |
50 |
Failed to qualify for Flight (Navy). |
10 |
50 |
Continued as Navy (Line/Crew). |
10 |
52 |
Vessel participates in a notable military engagement. |
10 |
54 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Continued as Navy (Line/Crew). |
11 |
58 |
Vessel participates in a diplomatic mission. |
11 |
58 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Continued as Navy (Line/Crew). |
12 |
61 |
Tilda Sim foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
12 |
62 |
Promoted to Navy (Line/Crew) rank 4 with the new title Petty Officer, 1st class. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Continued as Navy (Line/Crew). |
13 |
64 |
Tilda Sim foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
13 |
66 |
Promoted to Navy (Line/Crew) rank 5 with the new title Chief Petty Officer. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
Voluntarily left Line/Crew |
14 |
66 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
68 |
Tilda Sim retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
70 |
Continued as Believer (Missionary/Humanitarian). |
15 |
71 |
Tilda Sim accepted an offer of inducements to betray Tilda Sim's faith. Gain 890,000 in cash. |
15 |
74 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
16 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |