Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
19 |
A mission goes wrong; Tillie George and several others are captured and mistreated by the enemy. Gain Tillie George's jailer as an Enemy. |
2 |
19 |
Became a Entertainer (Journalist). |
2 |
22 |
Refused to criticise a questionable political leader on Tillie George's homeworld. |
2 |
23 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
3 |
23 |
Voluntarily left Journalist |
3 |
23 |
Became a Army (Cavalry) with the new title Private. |
3 |
26 |
Thrown into a brutal ground war |
3 |
26 |
Injured. Fully recovered. |
3 |
27 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
3 |
27 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
4 |
27 |
Continued as Army (Cavalry). |
4 |
30 |
Assigned to a planet with a hostile or wild environment. |
4 |
31 |
Promoted to Army (Cavalry) officer rank 3 with the new title Major. |
5 |
31 |
Continued as Army (Cavalry). |
5 |
35 |
Thrown into a brutal ground war |
5 |
35 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
5 |
35 |
Promoted to Army (Cavalry) officer rank 4 with the new title Lieutenant Colonel. |
6 |
35 |
Continued as Army (Cavalry). |
6 |
39 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
6 |
39 |
Gain rebels as Enemy |
7 |
39 |
Became a Drifter (Barbarian). |
7 |
40 |
Tillie George do not know what happened to Tillie George. There is a gap in Tillie George's memory. |
8 |
40 |
Failed to qualify for Partisan (Shaper Priest). |
8 |
40 |
Submitted to the draft. |
8 |
40 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
44 |
Voluntarily left Merchant Marine |
9 |
44 |
Returned to Drifter (Barbarian). |
9 |
48 |
A new romantic starts. Gain an Ally. |
9 |
48 |
Forced to muster out. |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
52 |
A new romantic starts. Gain an Ally. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Moved to a new world. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
59 |
A new romantic starts. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
Gained a contact. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
74 |
Moved to a new world. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |