Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Psychologically damaged by Vassie Curtis's time in the scouts. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
23 |
Vassie Curtis went above and beyond the call of duty. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
28 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
30 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
31 |
Go undercover to investigate an enemy. |
4 |
31 |
Gained a contact. |
4 |
34 |
Promoted to Agent (Intelligence) rank 3. |
5 |
34 |
Voluntarily left Intelligence |
5 |
34 |
Failed to qualify for Performer (Entertainer). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Switched to Scout (Explorer) with previous rank. |
5 |
38 |
Vassie Curtis have no idea what happened to Vassie Curtis – they found Vassie Curtis's ship drifting on the fringes of friendly space. |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
42 |
Vassie Curtis run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
42 |
Became a Merchant (Broker). |
7 |
43 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
46 |
Promoted to Merchant (Broker) rank 1. |
8 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Continued as Merchant (Broker). |
8 |
47 |
Embroiled in legal trouble. |
9 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
50 |
Continued as Merchant (Broker). |
9 |
52 |
A sudden war destroys Vassie Curtis's trade routes and contacts, forcing Vassie Curtis to flee that region of space. |
9 |
52 |
Gain rebels as Enemy |
10 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
52 |
Retired. |
10 |
54 |
A new romantic starts. Gain an Ally. |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
59 |
Gained a contact. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
62 |
A new romantic starts. Gain an Ally. |
13 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
68 |
Gained a contact. |
14 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
70 |
Gained a contact. |
15 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
76 |
Moved to a new world. |
16 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |