Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
20 |
Involved in a feud with a rival criminal organization. |
1 |
20 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
26 |
Involved in a gambling ring. |
2 |
26 |
Promoted to Rogue (Thief) rank 2. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
29 |
Severely injured. Owe 3,750 for medical bills. |
4 |
29 |
Became a Army (Infantry) with the new title Private. |
4 |
30 |
Unit is slaughtered in a disastrous battle, for which Zada Foster blame Zada Foster's commander. Gain commander as Enemy. |
5 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
31 |
Zada Foster is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
6 |
34 |
Continued as Believer (Missionary/Humanitarian). |
6 |
35 |
Zada Foster is caught in the periphery of a scandal. |
6 |
35 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
7 |
38 |
Continued as Believer (Missionary/Humanitarian). |
7 |
39 |
Zada Foster accepted an offer of inducements to betray Zada Foster's faith. Gain 200,000 in cash. |
7 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 0. |
8 |
42 |
Failed to qualify for Explorer (Scout). |
8 |
42 |
Became a Drifter (Scavenger). |
8 |
46 |
Forced to muster out. |
9 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Returned to Believer (Missionary/Humanitarian). |
9 |
50 |
Zada Foster come into conflict with a splinter group Zada Foster's own religion which maintains Zada Foster's version is the wrong one. Gain 2 Rivals. |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
50 |
Retired. |
10 |
53 |
A new romantic starts. Gain an Ally. |
11 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
59 |
A new romantic starts. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
67 |
A new romantic starts. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
72 |
Moved to a new world. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |