Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
19 |
Thrown into a brutal ground war |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
22 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
1 |
22 |
Forced to continue current assignment |
1 |
22 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |
2 |
22 |
Continued as Army (Infantry). |
2 |
23 |
Nearly killed. Fully recovered. |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
24 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
24 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
26 |
Zetta McDermot refuse to secretly provide religious rites for a dying leader or noble, because they do not share Zetta McDermot's faith. |
4 |
28 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
28 |
Continued as Believer (Missionary/Humanitarian). |
5 |
31 |
Zetta McDermot aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
31 |
Became a Scout (Surveyor). |
6 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
35 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
7 |
35 |
Continued as Scout (Surveyor). |
7 |
36 |
Zetta McDermot inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
36 |
Switched to Drifter (Wanderer). |
8 |
38 |
Suffer from a life-threatening illness. |
9 |
38 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
9 |
42 |
Someone more charismatic but less devout than Zetta McDermot has become Zetta McDermot's superior. |
9 |
42 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
10 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
42 |
Retired at age 42. |
10 |
42 |
Continued as Believer (Holy Warrior). |
10 |
45 |
Zetta McDermot come into conflict with a splinter group Zetta McDermot's own religion which maintains Zetta McDermot's version is the wrong one. Gain 3 Rivals. |
11 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
45 |
Retired. |
11 |
46 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
50 |
Moved to a new world. |
13 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
57 |
Good fortune. |
14 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
60 |
Birth or Death involving a family member or close friend. |
15 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
69 |
Good fortune. |
17 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
72 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |